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Socket IO client enhancement with connect() method
Updated the Socket client service, with a connect() method. Moved state redirect out of from Socket service. Added the Authentication.user check to the Chat client controller, and added a check to make sure the Socket client service is connected to the server; if not, then connect using the new connect() method. Had to do a hard reset from 0.4.0 due to conflicts when merging and pushing to remote.
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@@ -6,6 +6,14 @@ angular.module('chat').controller('ChatController', ['$scope', 'Socket',
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// Create a messages array
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$scope.messages = [];
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// If user is not signed in then redirect back home
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if (!Authentication.user) $location.path('/');
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// Make sure the Socket is connected
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if (!Socket.socket) {
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Socket.connect();
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}
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// Add an event listener to the 'chatMessage' event
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Socket.on('chatMessage', function(message) {
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$scope.messages.unshift(message);
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@@ -3,12 +3,15 @@
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// Create the Socket.io wrapper service
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angular.module('core').service('Socket', ['Authentication', '$state', '$timeout',
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function(Authentication, $state, $timeout) {
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// Connect to the Socket.io server only when authenticated
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if (Authentication.user) {
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this.socket = io();
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} else {
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$state.go('home');
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}
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// Connect to Socket.io server
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this.connect = function () {
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// Connect only when authenticated
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if (Authentication.user) {
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this.socket = io();
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}
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};
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this.connect();
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// Wrap the Socket.io 'on' method
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this.on = function(eventName, callback) {
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