Data objects: Allow function call chaining, lazy load blueprints

This commit is contained in:
Matias Griese
2015-11-18 14:43:32 +02:00
parent 997c772b7c
commit ac3396e6c4
2 changed files with 108 additions and 65 deletions

View File

@@ -3,6 +3,8 @@
1. [](#new)
* Refactor Data classes to use NestedArrayAccess instead of DataMutatorTrait
* Data objects: Allow function call chaining
* Data objects: Lazy load blueprints only if needed
# v1.0.0-rc.4
## 10/29/2015

View File

@@ -5,6 +5,7 @@ use RocketTheme\Toolbox\ArrayTraits\Countable;
use RocketTheme\Toolbox\ArrayTraits\Export;
use RocketTheme\Toolbox\ArrayTraits\ExportInterface;
use RocketTheme\Toolbox\ArrayTraits\NestedArrayAccessWithGetters;
use RocketTheme\Toolbox\Blueprints\Blueprints;
use RocketTheme\Toolbox\File\File;
use RocketTheme\Toolbox\File\FileInterface;
@@ -33,12 +34,11 @@ class Data implements DataInterface, \ArrayAccess, \Countable, ExportInterface
/**
* @param array $items
* @param Blueprint $blueprints
* @param Blueprint|callable $blueprints
*/
public function __construct(array $items = array(), Blueprint $blueprints = null)
public function __construct(array $items = array(), $blueprints = null)
{
$this->items = $items;
$this->blueprints = $blueprints;
}
@@ -58,126 +58,150 @@ class Data implements DataInterface, \ArrayAccess, \Countable, ExportInterface
}
/**
* Set default value by using dot notation for nested arrays/objects.
*
* @example $data->def('this.is.my.nested.variable', 'default');
*
* @param string $name Dot separated path to the requested value.
* @param mixed $default Default value (or null).
* @param string $separator Separator, defaults to '.'
*/
public function def($name, $default = null, $separator = '.')
{
$this->set($name, $this->get($name, $default, $separator), $separator);
}
/**
* Join two values together by using blueprints if available.
* Join nested values together by using blueprints.
*
* @param string $name Dot separated path to the requested value.
* @param mixed $value Value to be joined.
* @param string $separator Separator, defaults to '.'
* @return $this
* @throws \RuntimeException
*/
public function join($name, $value, $separator = '.')
{
$old = $this->get($name, null, $separator);
if ($old === null) {
// Variable does not exist yet: just use the incoming value.
} elseif ($this->blueprints) {
// Blueprints: join values by using blueprints.
$value = $this->blueprints->mergeData($old, $value, $name, $separator);
} else {
// No blueprints: replace existing top level variables with the new ones.
$value = array_merge($old, $value);
if ($old !== null) {
if (!is_array($old)) {
throw new \RuntimeException('Value ' . $old);
}
if (is_object($value)) {
$value = (array) $value;
} elseif (!is_array($value)) {
throw new \RuntimeException('Value ' . $value);
}
$value = $this->blueprints()->mergeData($old, $value, $name, $separator);
}
$this->set($name, $value, $separator);
return $this;
}
/**
* Join two values together by using blueprints if available.
* Get nested structure containing default values defined in the blueprints.
*
* Fields without default value are ignored in the list.
* @return array
*/
public function getDefaults()
{
return $this->blueprints()->getDefaults();
}
/**
* Set default values by using blueprints.
*
* @param string $name Dot separated path to the requested value.
* @param mixed $value Value to be joined.
* @param string $separator Separator, defaults to '.'
* @return $this
*/
public function joinDefaults($name, $value, $separator = '.')
{
if (is_object($value)) {
$value = (array) $value;
}
$old = $this->get($name, null, $separator);
if ($old === null) {
// Variable does not exist yet: just use the incoming value.
} elseif ($this->blueprints) {
// Blueprints: join values by using blueprints.
$value = $this->blueprints->mergeData($value, $old, $name, $separator);
} else {
// No blueprints: replace existing top level variables with the new ones.
$value = array_merge($value, $old);
if ($old !== null) {
$value = $this->blueprints()->mergeData($value, $old, $name, $separator);
}
$this->set($name, $value, $separator);
return $this;
}
/**
* Get value from the configuration and join it with given data.
*
* @param string $name Dot separated path to the requested value.
* @param array $value Value to be joined.
* @param string $separator Separator, defaults to '.'
* @return array
* @throws \RuntimeException
*/
public function getJoined($name, $value, $separator = '.')
{
if (is_object($value)) {
$value = (array) $value;
} elseif (!is_array($value)) {
throw new \RuntimeException('Value ' . $value);
}
$old = $this->get($name, null, $separator);
if ($old === null) {
// No value set; no need to join data.
return $value;
}
if (!is_array($old)) {
throw new \RuntimeException('Value ' . $old);
}
// Return joined data.
return $this->blueprints()->mergeData($old, $value, $name, $separator);
}
/**
* Merge two sets of data together.
* Merge two configurations together.
*
* @param array $data
* @return void
* @return $this
*/
public function merge(array $data)
{
if ($this->blueprints) {
$this->items = $this->blueprints->mergeData($this->items, $data);
} else {
$this->items = array_merge($this->items, $data);
}
$this->items = $this->blueprints()->mergeData($this->items, $data);
return $this;
}
/**
* Add default data to the set.
* Set default values to the configuration if variables were not set.
*
* @param array $data
* @return void
* @return $this
*/
public function setDefaults(array $data)
{
if ($this->blueprints) {
$this->items = $this->blueprints->mergeData($data, $this->items);
} else {
$this->items = array_merge($data, $this->items);
}
}
$this->items = $this->blueprints()->mergeData($data, $this->items);
/**
* Return blueprints.
*
* @return Blueprint
*/
public function blueprints()
{
return $this->blueprints;
return $this;
}
/**
* Validate by blueprints.
*
* @return $this
* @throws \Exception
*/
public function validate()
{
if ($this->blueprints) {
$this->blueprints->validate($this->items);
}
$this->blueprints()->validate($this->items);
return $this;
}
/**
* @return $this
* Filter all items by using blueprints.
*/
public function filter()
{
if ($this->blueprints) {
$this->items = $this->blueprints->filter($this->items);
}
$this->items = $this->blueprints()->filter($this->items);
return $this;
}
/**
@@ -187,7 +211,24 @@ class Data implements DataInterface, \ArrayAccess, \Countable, ExportInterface
*/
public function extra()
{
return $this->blueprints ? $this->blueprints->extra($this->items) : array();
return $this->blueprints()->extra($this->items);
}
/**
* Return blueprints.
*
* @return Blueprints
*/
public function blueprints()
{
if (!$this->blueprints){
$this->blueprints = new Blueprints;
} elseif (is_callable($this->blueprints)) {
// Lazy load blueprints.
$blueprints = $this->blueprints;
$this->blueprints = $blueprints();
}
return $this->blueprints;
}
/**