Files
CyberPanel/install/openlitespeed-1.4.28/test/util/objpooltest.cpp
2017-12-09 22:30:10 +05:00

164 lines
5.1 KiB
C++

/*****************************************************************************
* Open LiteSpeed is an open source HTTP server. *
* Copyright (C) 2013 - 2015 LiteSpeed Technologies, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see http://www.gnu.org/licenses/. *
*****************************************************************************/
#ifdef RUN_TEST
#include <util/objpool.h>
#include <lsr/ls_pool.h>
#include <stdio.h>
#include <string.h>
#include "unittest-cpp/UnitTest++.h"
class ObjPoolTest
{
public:
int key;
int val;
};
void stressTest(ObjPool<ObjPoolTest> &op, int chunk)
{
int i;
ObjPoolTest ***pManyArrays;
pManyArrays = (ObjPoolTest ** *)ls_palloc(sizeof(ObjPoolTest **) * chunk);
for (i = 0; i < chunk; ++i)
{
pManyArrays[i] = (ObjPoolTest **)ls_palloc(sizeof(ObjPoolTest *)
* chunk * 10);
op.get(pManyArrays[i], chunk * 10);
}
for (i = 0; i < chunk / 2; ++i)
op.recycle((void **)pManyArrays[i], chunk * 10);
for (i = 0; i < chunk / 2; ++i)
op.get(pManyArrays[i], chunk * 10);
for (i = 0; i < chunk / 2; ++i)
op.recycle((void **)pManyArrays[i], chunk * 10);
op.shrinkTo(chunk);
for (i = 0; i < chunk / 2; ++i)
op.get(pManyArrays[i], chunk * 10);
for (i = 0; i < chunk / 2; ++i)
op.recycle((void **)pManyArrays[i], chunk * 10);
op.shrinkTo(chunk);
for (i = chunk / 2; i < chunk; ++i)
op.recycle((void **)pManyArrays[i], chunk * 10);
op.shrinkTo(chunk);
for (i = 0; i < chunk; ++i)
ls_pfree(pManyArrays[i]);
ls_pfree(pManyArrays);
}
TEST(objpooltest)
{
printf("START OBJPOOL TEST\n");
ObjPool<ObjPoolTest> op(0);
const int chunk = 10;
int i;
ObjPoolTest *pObjs[chunk] = { NULL };
CHECK(op.size() == 0);
CHECK(op.getPoolCapacity() == 0);
CHECK(op.getPoolSize() == 0);
CHECK(op.begin() == op.end());
for (i = 0; i < chunk; ++i)
{
pObjs[i] = op.get();
CHECK(pObjs[i] != NULL);
CHECK(op.size() == chunk - i - 1);
CHECK(op.getPoolCapacity() == chunk);
CHECK(op.getPoolSize() == chunk);
}
CHECK(op.begin() == op.end());
ObjPoolTest *p = op.get();
CHECK(p != NULL);
CHECK(op.size() == chunk - 1);
CHECK(op.getPoolCapacity() == chunk * 2);
CHECK(op.getPoolSize() == chunk * 2);
CHECK(op.begin() != op.end());
ObjPoolTest *pObjs2[chunk] = { NULL };
op.get(pObjs2, chunk);
CHECK(op.size() == chunk - 1);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 3);
for (i = 0; i < chunk; ++i)
{
CHECK(pObjs2[i] != NULL);
/* For the sake of reducing repetition, I put the following
* checks in the same for loop. These are separate tests
* by nature, but I didn't want to have back to back for loops.
*/
op.recycle(pObjs[i]);
CHECK(op.size() == chunk + i);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 3);
}
op.recycle(p);
op.shrinkTo(chunk);
CHECK(op.size() == chunk);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 2);
CHECK(op.begin() + chunk == op.end());
op.recycle((void **)pObjs2, chunk);
CHECK(op.size() == chunk * 2);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 2);
CHECK(op.begin() + (2 * chunk) == op.end());
op.get(pObjs, chunk);
CHECK(op.size() == chunk);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 2);
op.get(pObjs2, chunk);
CHECK(op.size() == 0);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 2);
p = op.get();
CHECK(op.size() == chunk - 1);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 3);
op.recycle(p);
op.recycle((void **)pObjs, chunk);
op.recycle((void **)pObjs2, chunk);
CHECK(op.size() == chunk * 3);
CHECK(op.getPoolCapacity() == chunk * 3);
CHECK(op.getPoolSize() == chunk * 3);
// stressTest(op, chunk);
}
#endif