/***************************************************************************** * Open LiteSpeed is an open source HTTP server. * * Copyright (C) 2013 - 2015 LiteSpeed Technologies, Inc. * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see http://www.gnu.org/licenses/. * *****************************************************************************/ #ifdef RUN_TEST #include #include #include #include #include "unittest-cpp/UnitTest++.h" class ObjPoolTest { public: int key; int val; }; void stressTest(ObjPool &op, int chunk) { int i; ObjPoolTest ***pManyArrays; pManyArrays = (ObjPoolTest ** *)ls_palloc(sizeof(ObjPoolTest **) * chunk); for (i = 0; i < chunk; ++i) { pManyArrays[i] = (ObjPoolTest **)ls_palloc(sizeof(ObjPoolTest *) * chunk * 10); op.get(pManyArrays[i], chunk * 10); } for (i = 0; i < chunk / 2; ++i) op.recycle((void **)pManyArrays[i], chunk * 10); for (i = 0; i < chunk / 2; ++i) op.get(pManyArrays[i], chunk * 10); for (i = 0; i < chunk / 2; ++i) op.recycle((void **)pManyArrays[i], chunk * 10); op.shrinkTo(chunk); for (i = 0; i < chunk / 2; ++i) op.get(pManyArrays[i], chunk * 10); for (i = 0; i < chunk / 2; ++i) op.recycle((void **)pManyArrays[i], chunk * 10); op.shrinkTo(chunk); for (i = chunk / 2; i < chunk; ++i) op.recycle((void **)pManyArrays[i], chunk * 10); op.shrinkTo(chunk); for (i = 0; i < chunk; ++i) ls_pfree(pManyArrays[i]); ls_pfree(pManyArrays); } TEST(objpooltest) { printf("START OBJPOOL TEST\n"); ObjPool op(0); const int chunk = 10; int i; ObjPoolTest *pObjs[chunk] = { NULL }; CHECK(op.size() == 0); CHECK(op.getPoolCapacity() == 0); CHECK(op.getPoolSize() == 0); CHECK(op.begin() == op.end()); for (i = 0; i < chunk; ++i) { pObjs[i] = op.get(); CHECK(pObjs[i] != NULL); CHECK(op.size() == chunk - i - 1); CHECK(op.getPoolCapacity() == chunk); CHECK(op.getPoolSize() == chunk); } CHECK(op.begin() == op.end()); ObjPoolTest *p = op.get(); CHECK(p != NULL); CHECK(op.size() == chunk - 1); CHECK(op.getPoolCapacity() == chunk * 2); CHECK(op.getPoolSize() == chunk * 2); CHECK(op.begin() != op.end()); ObjPoolTest *pObjs2[chunk] = { NULL }; op.get(pObjs2, chunk); CHECK(op.size() == chunk - 1); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 3); for (i = 0; i < chunk; ++i) { CHECK(pObjs2[i] != NULL); /* For the sake of reducing repetition, I put the following * checks in the same for loop. These are separate tests * by nature, but I didn't want to have back to back for loops. */ op.recycle(pObjs[i]); CHECK(op.size() == chunk + i); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 3); } op.recycle(p); op.shrinkTo(chunk); CHECK(op.size() == chunk); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 2); CHECK(op.begin() + chunk == op.end()); op.recycle((void **)pObjs2, chunk); CHECK(op.size() == chunk * 2); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 2); CHECK(op.begin() + (2 * chunk) == op.end()); op.get(pObjs, chunk); CHECK(op.size() == chunk); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 2); op.get(pObjs2, chunk); CHECK(op.size() == 0); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 2); p = op.get(); CHECK(op.size() == chunk - 1); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 3); op.recycle(p); op.recycle((void **)pObjs, chunk); op.recycle((void **)pObjs2, chunk); CHECK(op.size() == chunk * 3); CHECK(op.getPoolCapacity() == chunk * 3); CHECK(op.getPoolSize() == chunk * 3); // stressTest(op, chunk); } #endif