- added "Pooling=False" parameter to all Sqlite connection strings to prevent open file locks after closing the connection and to avoid extreme delays when using CloseAllPools()
- C# code refactoring "using var" instead of "using ( ) { }" where possible
- added round-trip unit test for all loaders to check reordering channels and favorites, saving and reloading
- internal code clean-up regarding different favorite list modes (none vs. flags vs. ordered per source vs. mixed source)
- ChannelList.SignalSource and DataRoot.GetChannelList(SignalSource) are now handled so that if all bits of a given Mask are left 0, the list will accept anything.
i.e. if Tv/Radio/Data is left 0, the list can contain all of them as well as channels that have neither of the 3 bits set.
- added basic unit tests for each loader to ensure test files have the expected numbers of channels in the various sub lists