mirror of
https://github.com/PredatH0r/ChanSort.git
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- ChannelList.SignalSource and DataRoot.GetChannelList(SignalSource) are now handled so that if all bits of a given Mask are left 0, the list will accept anything. i.e. if Tv/Radio/Data is left 0, the list can contain all of them as well as channels that have neither of the 3 bits set. - added basic unit tests for each loader to ensure test files have the expected numbers of channels in the various sub lists
51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using ChanSort.Api;
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using ChanSort.Loader.VDR;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace Test.Loader.VDR
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{
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[TestClass]
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public class LinuxVdrTest
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{
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private static readonly string filesDir;
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static LinuxVdrTest()
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{
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filesDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\TestFiles\\";
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}
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#region TestAstraChannelsAddedToCorrectLists
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[TestMethod]
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public void TestAstraChannelsAddedToCorrectLists()
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{
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this.TestChannelsAddedToCorrectLists("channels.conf", 3380, 2649, 492);
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}
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#endregion
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#region TestChannelsAddedToCorrectList
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private void TestChannelsAddedToCorrectLists(string fileName, int expectedTotal, int expectedTv, int expectedRadio)
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{
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var plugin = new SerializerPlugin();
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var ser = plugin.CreateSerializer(filesDir + fileName);
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ser.Load();
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var root = ser.DataRoot;
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var list = root.ChannelLists.FirstOrDefault();
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Assert.IsNotNull(list);
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Assert.AreEqual(expectedTotal, list.Channels.Count);
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Assert.AreEqual(expectedTv, list.Channels.Count(ch => (ch.SignalSource & SignalSource.Tv) != 0));
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Assert.AreEqual(expectedRadio, list.Channels.Count(ch => (ch.SignalSource & SignalSource.Radio) != 0));
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// no data channels in channels.conf files
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}
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#endregion
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}
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}
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