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87 lines
2.4 KiB
TypeScript
87 lines
2.4 KiB
TypeScript
type Callback = () => Promise<void> | void;
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export default class SpacedUpdate {
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private updater: Callback;
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private lastUpdated: number;
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private changed: boolean;
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private updateInterval: number;
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private changeForbidden?: boolean;
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constructor(updater: Callback, updateInterval = 1000) {
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this.updater = updater;
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this.lastUpdated = Date.now();
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this.changed = false;
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this.updateInterval = updateInterval;
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}
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scheduleUpdate() {
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if (!this.changeForbidden) {
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this.changed = true;
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setTimeout(() => this.triggerUpdate());
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}
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}
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async updateNowIfNecessary() {
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if (this.changed) {
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this.changed = false; // optimistic...
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try {
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await this.updater();
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} catch (e) {
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this.changed = true;
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throw e;
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}
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}
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}
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isAllSavedAndTriggerUpdate() {
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const allSaved = !this.changed;
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this.updateNowIfNecessary();
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return allSaved;
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}
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/**
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* Normally {@link scheduleUpdate()} would actually trigger the update only once per {@link updateInterval}. If the method is called 200 times within 20s, it will execute only 20 times.
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* Sometimes, if the updates are continuous this would cause a performance impact. Resetting the time ensures that the calls to {@link triggerUpdate} have stopped before actually triggering an update.
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*/
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resetUpdateTimer() {
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this.lastUpdated = Date.now();
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}
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/**
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* Sets the update interval for the spaced update.
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* @param interval The update interval in milliseconds.
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*/
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setUpdateInterval(interval: number) {
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this.updateInterval = interval;
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}
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triggerUpdate() {
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if (!this.changed) {
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return;
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}
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if (Date.now() - this.lastUpdated > this.updateInterval) {
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this.updater();
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this.lastUpdated = Date.now();
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this.changed = false;
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} else {
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// update isn't triggered but changes are still pending, so we need to schedule another check
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this.scheduleUpdate();
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}
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}
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async allowUpdateWithoutChange(callback: Callback) {
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this.changeForbidden = true;
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try {
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await callback();
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} finally {
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this.changeForbidden = false;
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}
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}
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}
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