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Trilium/apps/client/src/services/spaced_update.ts

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type Callback = () => Promise<void> | void;
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export default class SpacedUpdate {
private updater: Callback;
private lastUpdated: number;
private changed: boolean;
private updateInterval: number;
private changeForbidden?: boolean;
constructor(updater: Callback, updateInterval = 1000) {
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this.updater = updater;
this.lastUpdated = Date.now();
this.changed = false;
this.updateInterval = updateInterval;
}
scheduleUpdate() {
if (!this.changeForbidden) {
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this.changed = true;
setTimeout(() => this.triggerUpdate());
}
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}
async updateNowIfNecessary() {
if (this.changed) {
this.changed = false; // optimistic...
try {
await this.updater();
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} catch (e) {
this.changed = true;
throw e;
}
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}
}
isAllSavedAndTriggerUpdate() {
const allSaved = !this.changed;
this.updateNowIfNecessary();
return allSaved;
}
/**
* Normally {@link scheduleUpdate()} would actually trigger the update only once per {@link updateInterval}. If the method is called 200 times within 20s, it will execute only 20 times.
* Sometimes, if the updates are continuous this would cause a performance impact. Resetting the time ensures that the calls to {@link triggerUpdate} have stopped before actually triggering an update.
*/
resetUpdateTimer() {
this.lastUpdated = Date.now();
}
/**
* Sets the update interval for the spaced update.
* @param interval The update interval in milliseconds.
*/
setUpdateInterval(interval: number) {
this.updateInterval = interval;
}
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triggerUpdate() {
if (!this.changed) {
return;
}
if (Date.now() - this.lastUpdated > this.updateInterval) {
this.updater();
this.lastUpdated = Date.now();
this.changed = false;
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} else {
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// update isn't triggered but changes are still pending, so we need to schedule another check
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this.scheduleUpdate();
}
}
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async allowUpdateWithoutChange(callback: Callback) {
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this.changeForbidden = true;
try {
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await callback();
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} finally {
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this.changeForbidden = false;
}
}
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}