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	Better builtin avatar generator (#17707)
This PR fixes the builtin avatar generator. 1. The random background color makes some images very dirty. So now we only use white background for avatars. 2. We use left-right mirror avatars to satisfy #14799 3. Fix a small padding error in the algorithm
This commit is contained in:
		| @@ -50,7 +50,7 @@ import ( | |||||||
| 	"bytes" | 	"bytes" | ||||||
| 	"fmt" | 	"fmt" | ||||||
| 	"image" | 	"image" | ||||||
| 	"image/color/palette" | 	"image/color" | ||||||
|  |  | ||||||
| 	_ "image/gif"  // for processing gif images | 	_ "image/gif"  // for processing gif images | ||||||
| 	_ "image/jpeg" // for processing jpeg images | 	_ "image/jpeg" // for processing jpeg images | ||||||
| @@ -76,7 +76,7 @@ import ( | |||||||
| 	"bytes" | 	"bytes" | ||||||
| 	"fmt" | 	"fmt" | ||||||
| 	"image" | 	"image" | ||||||
| 	"image/color/palette" | 	"image/color" | ||||||
|  |  | ||||||
| 	_ "image/gif"  // for processing gif images | 	_ "image/gif"  // for processing gif images | ||||||
| 	_ "image/jpeg" // for processing jpeg images | 	_ "image/jpeg" // for processing jpeg images | ||||||
|   | |||||||
							
								
								
									
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							| @@ -63,7 +63,6 @@ require ( | |||||||
| 	github.com/hashicorp/go-version v1.3.1 | 	github.com/hashicorp/go-version v1.3.1 | ||||||
| 	github.com/hashicorp/golang-lru v0.5.4 | 	github.com/hashicorp/golang-lru v0.5.4 | ||||||
| 	github.com/huandu/xstrings v1.3.2 | 	github.com/huandu/xstrings v1.3.2 | ||||||
| 	github.com/issue9/identicon v1.2.0 |  | ||||||
| 	github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7 | 	github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7 | ||||||
| 	github.com/json-iterator/go v1.1.11 | 	github.com/json-iterator/go v1.1.11 | ||||||
| 	github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 | 	github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 | ||||||
|   | |||||||
							
								
								
									
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							| @@ -661,10 +661,6 @@ github.com/imdario/mergo v0.3.12 h1:b6R2BslTbIEToALKP7LxUvijTsNI9TAe80pLWN2g/HU= | |||||||
| github.com/imdario/mergo v0.3.12/go.mod h1:jmQim1M+e3UYxmgPu/WyfjB3N3VflVyUjjjwH0dnCYA= | github.com/imdario/mergo v0.3.12/go.mod h1:jmQim1M+e3UYxmgPu/WyfjB3N3VflVyUjjjwH0dnCYA= | ||||||
| github.com/inconshreveable/mousetrap v1.0.0/go.mod h1:PxqpIevigyE2G7u3NXJIT2ANytuPF1OarO4DADm73n8= | github.com/inconshreveable/mousetrap v1.0.0/go.mod h1:PxqpIevigyE2G7u3NXJIT2ANytuPF1OarO4DADm73n8= | ||||||
| github.com/influxdata/influxdb1-client v0.0.0-20191209144304-8bf82d3c094d/go.mod h1:qj24IKcXYK6Iy9ceXlo3Tc+vtHo9lIhSX5JddghvEPo= | github.com/influxdata/influxdb1-client v0.0.0-20191209144304-8bf82d3c094d/go.mod h1:qj24IKcXYK6Iy9ceXlo3Tc+vtHo9lIhSX5JddghvEPo= | ||||||
| github.com/issue9/assert v1.4.1 h1:gUtOpMTeaE4JTe9kACma5foOHBvVt1p5XTFrULDwdXI= |  | ||||||
| github.com/issue9/assert v1.4.1/go.mod h1:Yktk83hAVl1SPSYtd9kjhBizuiBIqUQyj+D5SE2yjVY= |  | ||||||
| github.com/issue9/identicon v1.2.0 h1:ek+UcTTyMW/G0iNbLOAlrPC13eSzXTWhbJSs8PHhHGQ= |  | ||||||
| github.com/issue9/identicon v1.2.0/go.mod h1:A9toNT0ky/1WP5iNFyDmrkNiYH6eX3HcN5V6uH0g0ec= |  | ||||||
| github.com/jackc/chunkreader v1.0.0 h1:4s39bBR8ByfqH+DKm8rQA3E1LHZWB9XWcrz8fqaZbe0= | github.com/jackc/chunkreader v1.0.0 h1:4s39bBR8ByfqH+DKm8rQA3E1LHZWB9XWcrz8fqaZbe0= | ||||||
| github.com/jackc/chunkreader v1.0.0/go.mod h1:RT6O25fNZIuasFJRyZ4R/Y2BbhasbmZXF9QQ7T3kePo= | github.com/jackc/chunkreader v1.0.0/go.mod h1:RT6O25fNZIuasFJRyZ4R/Y2BbhasbmZXF9QQ7T3kePo= | ||||||
| github.com/jackc/chunkreader/v2 v2.0.0/go.mod h1:odVSm741yZoC3dpHEUXIqA9tQRhFrgOHwnPIn9lDKlk= | github.com/jackc/chunkreader/v2 v2.0.0/go.mod h1:odVSm741yZoC3dpHEUXIqA9tQRhFrgOHwnPIn9lDKlk= | ||||||
|   | |||||||
| @@ -8,16 +8,15 @@ import ( | |||||||
| 	"bytes" | 	"bytes" | ||||||
| 	"fmt" | 	"fmt" | ||||||
| 	"image" | 	"image" | ||||||
| 	"image/color/palette" | 	"image/color" | ||||||
|  |  | ||||||
| 	_ "image/gif"  // for processing gif images | 	_ "image/gif"  // for processing gif images | ||||||
| 	_ "image/jpeg" // for processing jpeg images | 	_ "image/jpeg" // for processing jpeg images | ||||||
| 	_ "image/png"  // for processing png images | 	_ "image/png"  // for processing png images | ||||||
|  |  | ||||||
|  | 	"code.gitea.io/gitea/modules/avatar/identicon" | ||||||
| 	"code.gitea.io/gitea/modules/setting" | 	"code.gitea.io/gitea/modules/setting" | ||||||
| 	"code.gitea.io/gitea/modules/util" |  | ||||||
|  |  | ||||||
| 	"github.com/issue9/identicon" |  | ||||||
| 	"github.com/nfnt/resize" | 	"github.com/nfnt/resize" | ||||||
| 	"github.com/oliamb/cutter" | 	"github.com/oliamb/cutter" | ||||||
| ) | ) | ||||||
| @@ -28,20 +27,8 @@ const AvatarSize = 290 | |||||||
| // RandomImageSize generates and returns a random avatar image unique to input data | // RandomImageSize generates and returns a random avatar image unique to input data | ||||||
| // in custom size (height and width). | // in custom size (height and width). | ||||||
| func RandomImageSize(size int, data []byte) (image.Image, error) { | func RandomImageSize(size int, data []byte) (image.Image, error) { | ||||||
| 	randExtent := len(palette.WebSafe) - 32 | 	// we use white as background, and use dark colors to draw blocks | ||||||
| 	integer, err := util.RandomInt(int64(randExtent)) | 	imgMaker, err := identicon.New(size, color.White, identicon.DarkColors...) | ||||||
| 	if err != nil { |  | ||||||
| 		return nil, fmt.Errorf("util.RandomInt: %v", err) |  | ||||||
| 	} |  | ||||||
| 	colorIndex := int(integer) |  | ||||||
| 	backColorIndex := colorIndex - 1 |  | ||||||
| 	if backColorIndex < 0 { |  | ||||||
| 		backColorIndex = randExtent - 1 |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	// Define size, background, and forecolor |  | ||||||
| 	imgMaker, err := identicon.New(size, |  | ||||||
| 		palette.WebSafe[backColorIndex], palette.WebSafe[colorIndex:colorIndex+32]...) |  | ||||||
| 	if err != nil { | 	if err != nil { | ||||||
| 		return nil, fmt.Errorf("identicon.New: %v", err) | 		return nil, fmt.Errorf("identicon.New: %v", err) | ||||||
| 	} | 	} | ||||||
|   | |||||||
| @@ -1,25 +1,26 @@ | |||||||
| // SPDX-License-Identifier: MIT | // Copyright 2021 The Gitea Authors. All rights reserved. | ||||||
|  | // Use of this source code is governed by a MIT-style | ||||||
|  | // license that can be found in the LICENSE file. | ||||||
|  | 
 | ||||||
|  | // Copied and modified from https://github.com/issue9/identicon/ (MIT License) | ||||||
| 
 | 
 | ||||||
| package identicon | package identicon | ||||||
| 
 | 
 | ||||||
| import "image" | import "image" | ||||||
| 
 | 
 | ||||||
| var ( | var ( | ||||||
| 	// 可以出现在中间的方块,一般为了美观,都是对称图像。 | 	// the blocks can appear in center, these blocks can be more beautiful | ||||||
| 	centerBlocks = []blockFunc{b0, b1, b2, b3, b19, b26, b27} | 	centerBlocks = []blockFunc{b0, b1, b2, b3, b19, b26, b27} | ||||||
| 
 | 
 | ||||||
| 	// 所有方块 | 	// all blocks | ||||||
| 	blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27} | 	blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27} | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
| // 所有 block 函数的类型 |  | ||||||
| type blockFunc func(img *image.Paletted, x, y, size int, angle int) | type blockFunc func(img *image.Paletted, x, y, size int, angle int) | ||||||
| 
 | 
 | ||||||
| // 将多边形 points 旋转 angle 个角度,然后输出到 img 上,起点为 x,y 坐标 | // draw a polygon by points, and the polygon is rotated by angle. | ||||||
| // |  | ||||||
| // points 中的坐标是基于左上角是原点的坐标系。 |  | ||||||
| func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { | func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { | ||||||
| 	if angle > 0 { // 0 角度不需要转换 | 	if angle != 0 { | ||||||
| 		m := size / 2 | 		m := size / 2 | ||||||
| 		rotate(points, m, m, angle) | 		rotate(points, m, m, angle) | ||||||
| 	} | 	} | ||||||
| @@ -33,7 +34,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { | |||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // 全空白 | // blank | ||||||
| // | // | ||||||
| //  -------- | //  -------- | ||||||
| //  |      | | //  |      | | ||||||
| @@ -42,7 +43,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) { | |||||||
| //  -------- | //  -------- | ||||||
| func b0(img *image.Paletted, x, y, size int, angle int) {} | func b0(img *image.Paletted, x, y, size int, angle int) {} | ||||||
| 
 | 
 | ||||||
| // 全填充正方形 | // full-filled | ||||||
| // | // | ||||||
| //  -------- | //  -------- | ||||||
| //  |######| | //  |######| | ||||||
| @@ -57,7 +58,7 @@ func b1(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // 中间小方块 | // a small block | ||||||
| //  ---------- | //  ---------- | ||||||
| //  |        | | //  |        | | ||||||
| //  |  ####  | | //  |  ####  | | ||||||
| @@ -66,8 +67,8 @@ func b1(img *image.Paletted, x, y, size int, angle int) { | |||||||
| //  ---------- | //  ---------- | ||||||
| func b2(img *image.Paletted, x, y, size int, angle int) { | func b2(img *image.Paletted, x, y, size int, angle int) { | ||||||
| 	l := size / 4 | 	l := size / 4 | ||||||
| 	x = x + l | 	x += l | ||||||
| 	y = y + l | 	y += l | ||||||
| 
 | 
 | ||||||
| 	for i := x; i < x+2*l; i++ { | 	for i := x; i < x+2*l; i++ { | ||||||
| 		for j := y; j < y+2*l; j++ { | 		for j := y; j < y+2*l; j++ { | ||||||
| @@ -76,7 +77,7 @@ func b2(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // 菱形 | // diamond | ||||||
| // | // | ||||||
| //  --------- | //  --------- | ||||||
| //  |   #   | | //  |   #   | | ||||||
| @@ -133,7 +134,7 @@ func b5(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	}) | 	}) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // b6 矩形 | // b6 | ||||||
| // | // | ||||||
| //  -------- | //  -------- | ||||||
| //  |###   | | //  |###   | | ||||||
| @@ -151,7 +152,7 @@ func b6(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	}) | 	}) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // b7 斜放的锥形 | // b7 italic cone | ||||||
| // | // | ||||||
| //  --------- | //  --------- | ||||||
| //  | #     | | //  | #     | | ||||||
| @@ -170,7 +171,7 @@ func b7(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	}) | 	}) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // b8 三个堆叠的三角形 | // b8 three small triangles | ||||||
| // | // | ||||||
| //  ----------- | //  ----------- | ||||||
| //  |    #    | | //  |    #    | | ||||||
| @@ -184,7 +185,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	m := size / 2 | 	m := size / 2 | ||||||
| 	mm := m / 2 | 	mm := m / 2 | ||||||
| 
 | 
 | ||||||
| 	// 顶部三角形 | 	// top | ||||||
| 	drawBlock(img, x, y, size, angle, []int{ | 	drawBlock(img, x, y, size, angle, []int{ | ||||||
| 		m, 0, | 		m, 0, | ||||||
| 		3 * mm, m, | 		3 * mm, m, | ||||||
| @@ -192,7 +193,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 		m, 0, | 		m, 0, | ||||||
| 	}) | 	}) | ||||||
| 
 | 
 | ||||||
| 	// 底下左边 | 	// bottom left | ||||||
| 	drawBlock(img, x, y, size, angle, []int{ | 	drawBlock(img, x, y, size, angle, []int{ | ||||||
| 		mm, m, | 		mm, m, | ||||||
| 		m, size, | 		m, size, | ||||||
| @@ -200,7 +201,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 		mm, m, | 		mm, m, | ||||||
| 	}) | 	}) | ||||||
| 
 | 
 | ||||||
| 	// 底下右边 | 	// bottom right | ||||||
| 	drawBlock(img, x, y, size, angle, []int{ | 	drawBlock(img, x, y, size, angle, []int{ | ||||||
| 		3 * mm, m, | 		3 * mm, m, | ||||||
| 		size, size, | 		size, size, | ||||||
| @@ -209,7 +210,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	}) | 	}) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // b9 斜靠的三角形 | // b9 italic triangle | ||||||
| // | // | ||||||
| //  --------- | //  --------- | ||||||
| //  |#      | | //  |#      | | ||||||
| @@ -257,7 +258,7 @@ func b10(img *image.Paletted, x, y, size int, angle int) { | |||||||
| 	}) | 	}) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // b11 左上角1/4大小的方块 | // b11 | ||||||
| // | // | ||||||
| //  ---------- | //  ---------- | ||||||
| //  |####    | | //  |####    | | ||||||
							
								
								
									
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							| @@ -0,0 +1,135 @@ | |||||||
|  | // Copyright 2021 The Gitea Authors. All rights reserved. | ||||||
|  | // Use of this source code is governed by a MIT-style | ||||||
|  | // license that can be found in the LICENSE file. | ||||||
|  |  | ||||||
|  | package identicon | ||||||
|  |  | ||||||
|  | import "image/color" | ||||||
|  |  | ||||||
|  | // DarkColors are dark colors for avatar blocks, they come from image/color/palette.WebSafe, and light colors (0xff) are removed | ||||||
|  | var DarkColors = []color.Color{ | ||||||
|  | 	color.RGBA{0x00, 0x00, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x00, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x00, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x00, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x33, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x33, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x33, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x33, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x33, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x66, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x66, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x66, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x66, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x66, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x99, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x99, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x99, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x99, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0x99, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0xcc, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0xcc, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0xcc, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0xcc, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x00, 0xcc, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x00, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x00, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x00, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x00, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x00, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x33, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x33, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x33, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x33, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x33, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x66, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x66, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x66, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x66, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x66, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x99, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x99, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x99, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x99, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0x99, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0xcc, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0xcc, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0xcc, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0xcc, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x33, 0xcc, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x00, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x00, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x00, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x00, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x00, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x33, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x33, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x33, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x33, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x33, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x66, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x66, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x66, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x66, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x66, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x99, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x99, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x99, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x99, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0x99, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0xcc, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0xcc, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0xcc, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0xcc, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x66, 0xcc, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x00, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x00, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x00, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x00, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x00, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x33, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x33, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x33, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x33, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x33, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x66, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x66, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x66, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x66, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x66, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x99, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x99, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x99, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x99, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0x99, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0xcc, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0xcc, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0xcc, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0xcc, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0x99, 0xcc, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x00, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x00, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x00, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x00, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x00, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x33, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x33, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x33, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x33, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x33, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x66, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x66, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x66, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x66, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x66, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x99, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x99, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x99, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x99, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0x99, 0xcc, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0xcc, 0x00, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0xcc, 0x33, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0xcc, 0x66, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0xcc, 0x99, 0xff}, | ||||||
|  | 	color.RGBA{0xcc, 0xcc, 0xcc, 0xff}, | ||||||
|  | } | ||||||
							
								
								
									
										141
									
								
								modules/avatar/identicon/identicon.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										141
									
								
								modules/avatar/identicon/identicon.go
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,141 @@ | |||||||
|  | // Copyright 2021 The Gitea Authors. All rights reserved. | ||||||
|  | // Use of this source code is governed by a MIT-style | ||||||
|  | // license that can be found in the LICENSE file. | ||||||
|  |  | ||||||
|  | // Copied and modified from https://github.com/issue9/identicon/ (MIT License) | ||||||
|  | // Generate pseudo-random avatars by IP, E-mail, etc. | ||||||
|  |  | ||||||
|  | package identicon | ||||||
|  |  | ||||||
|  | import ( | ||||||
|  | 	"crypto/sha256" | ||||||
|  | 	"fmt" | ||||||
|  | 	"image" | ||||||
|  | 	"image/color" | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | const minImageSize = 16 | ||||||
|  |  | ||||||
|  | // Identicon is used to generate pseudo-random avatars | ||||||
|  | type Identicon struct { | ||||||
|  | 	foreColors []color.Color | ||||||
|  | 	backColor  color.Color | ||||||
|  | 	size       int | ||||||
|  | 	rect       image.Rectangle | ||||||
|  | } | ||||||
|  |  | ||||||
|  | // New returns an Identicon struct with the correct settings | ||||||
|  | // size image size | ||||||
|  | // back background color | ||||||
|  | // fore all possible foreground colors. only one foreground color will be picked randomly for one image | ||||||
|  | func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) { | ||||||
|  | 	if len(fore) == 0 { | ||||||
|  | 		return nil, fmt.Errorf("foreground is not set") | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	if size < minImageSize { | ||||||
|  | 		return nil, fmt.Errorf("size %d is smaller than min size %d", size, minImageSize) | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	return &Identicon{ | ||||||
|  | 		foreColors: fore, | ||||||
|  | 		backColor:  back, | ||||||
|  | 		size:       size, | ||||||
|  | 		rect:       image.Rect(0, 0, size, size), | ||||||
|  | 	}, nil | ||||||
|  | } | ||||||
|  |  | ||||||
|  | // Make generates an avatar by data | ||||||
|  | func (i *Identicon) Make(data []byte) image.Image { | ||||||
|  | 	h := sha256.New() | ||||||
|  | 	h.Write(data) | ||||||
|  | 	sum := h.Sum(nil) | ||||||
|  |  | ||||||
|  | 	b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks) | ||||||
|  | 	b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks) | ||||||
|  | 	c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks) | ||||||
|  | 	b1Angle := int(sum[9]+sum[10]) % 4 | ||||||
|  | 	b2Angle := int(sum[11]+sum[12]) % 4 | ||||||
|  | 	foreColor := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors) | ||||||
|  |  | ||||||
|  | 	return i.render(c, b1, b2, b1Angle, b2Angle, foreColor) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image { | ||||||
|  | 	p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]}) | ||||||
|  | 	drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle) | ||||||
|  | 	return p | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /* | ||||||
|  | # Algorithm | ||||||
|  |  | ||||||
|  | Origin: An image is splitted into 9 areas | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  |   ------------- | ||||||
|  |   | 1 | 2 | 3 | | ||||||
|  |   ------------- | ||||||
|  |   | 4 | 5 | 6 | | ||||||
|  |   ------------- | ||||||
|  |   | 7 | 8 | 9 | | ||||||
|  |   ------------- | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Area 1/3/9/7 use a 90-degree rotating pattern. | ||||||
|  | Area 1/3/9/7 use another 90-degree rotating pattern. | ||||||
|  | Area 5 uses a random patter. | ||||||
|  |  | ||||||
|  | The Patched Fix: make the image left-right mirrored to get rid of something like "swastika" | ||||||
|  | */ | ||||||
|  |  | ||||||
|  | // draw blocks to the paletted | ||||||
|  | // c: the block drawer for the center block | ||||||
|  | // b1,b2: the block drawers for other blocks (around the center block) | ||||||
|  | // b1Angle,b2Angle: the angle for the rotation of b1/b2 | ||||||
|  | func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) { | ||||||
|  | 	nextAngle := func(a int) int { | ||||||
|  | 		return (a + 1) % 4 | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	padding := (size % 3) / 2 // in cased the size can not be aligned by 3 blocks. | ||||||
|  |  | ||||||
|  | 	blockSize := size / 3 | ||||||
|  | 	twoBlockSize := 2 * blockSize | ||||||
|  |  | ||||||
|  | 	// center | ||||||
|  | 	c(p, blockSize+padding, blockSize+padding, blockSize, 0) | ||||||
|  |  | ||||||
|  | 	// left top (1) | ||||||
|  | 	b1(p, 0+padding, 0+padding, blockSize, b1Angle) | ||||||
|  | 	// center top (2) | ||||||
|  | 	b2(p, blockSize+padding, 0+padding, blockSize, b2Angle) | ||||||
|  |  | ||||||
|  | 	b1Angle = nextAngle(b1Angle) | ||||||
|  | 	b2Angle = nextAngle(b2Angle) | ||||||
|  | 	// right top (3) | ||||||
|  | 	// b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle) | ||||||
|  | 	// right middle (6) | ||||||
|  | 	// b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle) | ||||||
|  |  | ||||||
|  | 	b1Angle = nextAngle(b1Angle) | ||||||
|  | 	b2Angle = nextAngle(b2Angle) | ||||||
|  | 	// right bottom (9) | ||||||
|  | 	// b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle) | ||||||
|  | 	// center bottom (8) | ||||||
|  | 	b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle) | ||||||
|  |  | ||||||
|  | 	b1Angle = nextAngle(b1Angle) | ||||||
|  | 	b2Angle = nextAngle(b2Angle) | ||||||
|  | 	// lef bottom (7) | ||||||
|  | 	b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle) | ||||||
|  | 	// left middle (4) | ||||||
|  | 	b2(p, 0+padding, blockSize+padding, blockSize, b2Angle) | ||||||
|  |  | ||||||
|  | 	// then we make it left-right mirror, so we didn't draw 3/6/9 before | ||||||
|  | 	for x := 0; x < size/2; x++ { | ||||||
|  | 		for y := 0; y < size; y++ { | ||||||
|  | 			p.SetColorIndex(size-x, y, p.ColorIndexAt(x, y)) | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | } | ||||||
							
								
								
									
										42
									
								
								modules/avatar/identicon/identicon_test.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								modules/avatar/identicon/identicon_test.go
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,42 @@ | |||||||
|  | // Copyright 2021 The Gitea Authors. All rights reserved. | ||||||
|  | // Use of this source code is governed by a MIT-style | ||||||
|  | // license that can be found in the LICENSE file. | ||||||
|  |  | ||||||
|  | //go:build test_avatar_identicon | ||||||
|  | //  +build test_avatar_identicon | ||||||
|  |  | ||||||
|  | package identicon | ||||||
|  |  | ||||||
|  | import ( | ||||||
|  | 	"image/color" | ||||||
|  | 	"image/png" | ||||||
|  | 	"os" | ||||||
|  | 	"strconv" | ||||||
|  | 	"testing" | ||||||
|  |  | ||||||
|  | 	"github.com/stretchr/testify/assert" | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | func TestGenerate(t *testing.T) { | ||||||
|  | 	dir, _ := os.Getwd() | ||||||
|  | 	dir = dir + "/testdata" | ||||||
|  | 	if st, err := os.Stat(dir); err != nil || !st.IsDir() { | ||||||
|  | 		t.Errorf("can not save generated images to %s", dir) | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	backColor := color.White | ||||||
|  | 	imgMaker, err := New(64, backColor, DarkColors...) | ||||||
|  | 	assert.NoError(t, err) | ||||||
|  | 	for i := 0; i < 100; i++ { | ||||||
|  | 		s := strconv.Itoa(i) | ||||||
|  | 		img := imgMaker.Make([]byte(s)) | ||||||
|  |  | ||||||
|  | 		f, err := os.Create(dir + "/" + s + ".png") | ||||||
|  | 		if !assert.NoError(t, err) { | ||||||
|  | 			continue | ||||||
|  | 		} | ||||||
|  | 		defer f.Close() | ||||||
|  | 		err = png.Encode(f, img) | ||||||
|  | 		assert.NoError(t, err) | ||||||
|  | 	} | ||||||
|  | } | ||||||
							
								
								
									
										69
									
								
								modules/avatar/identicon/polygon.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								modules/avatar/identicon/polygon.go
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,69 @@ | |||||||
|  | // Copyright 2021 The Gitea Authors. All rights reserved. | ||||||
|  | // Use of this source code is governed by a MIT-style | ||||||
|  | // license that can be found in the LICENSE file. | ||||||
|  |  | ||||||
|  | // Copied and modified from https://github.com/issue9/identicon/ (MIT License) | ||||||
|  |  | ||||||
|  | package identicon | ||||||
|  |  | ||||||
|  | var ( | ||||||
|  | 	// cos(0),cos(90),cos(180),cos(270) | ||||||
|  | 	cos = []int{1, 0, -1, 0} | ||||||
|  |  | ||||||
|  | 	// sin(0),sin(90),sin(180),sin(270) | ||||||
|  | 	sin = []int{0, 1, 0, -1} | ||||||
|  | ) | ||||||
|  |  | ||||||
|  | // rotate the points by center point (x,y) | ||||||
|  | // angle: [0,1,2,3] means [0,90,180,270] degree | ||||||
|  | func rotate(points []int, x, y int, angle int) { | ||||||
|  | 	// the angle is only used internally, and it has been guaranteed to be 0/1/2/3, so we do not check it again | ||||||
|  | 	for i := 0; i < len(points); i += 2 { | ||||||
|  | 		px, py := points[i]-x, points[i+1]-y | ||||||
|  | 		points[i] = px*cos[angle] - py*sin[angle] + x | ||||||
|  | 		points[i+1] = px*sin[angle] + py*cos[angle] + y | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  |  | ||||||
|  | // check whether the point is inside the polygon (defined by the points) | ||||||
|  | // the first and the last point must be the same | ||||||
|  | func pointInPolygon(x, y int, polygonPoints []int) bool { | ||||||
|  | 	if len(polygonPoints) < 8 { // a valid polygon must have more than 2 points | ||||||
|  | 		return false | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	// reference: nonzero winding rule, https://en.wikipedia.org/wiki/Nonzero-rule | ||||||
|  | 	// split the plane into two by the check point horizontally: | ||||||
|  | 	//   y>0,includes (x>0 && y==0) | ||||||
|  | 	//   y<0,includes (x<0 && y==0) | ||||||
|  | 	// | ||||||
|  | 	// then scan every point in the polygon. | ||||||
|  | 	// | ||||||
|  | 	// if current point and previous point are in different planes (eg: curY>0 && prevY<0), | ||||||
|  | 	// check the clock-direction from previous point to current point (use check point as origin). | ||||||
|  | 	// if the direction is clockwise, then r++, otherwise then r-- | ||||||
|  | 	// finally, if 2==abs(r), then the check point is inside the polygon | ||||||
|  |  | ||||||
|  | 	r := 0 | ||||||
|  | 	prevX, prevY := polygonPoints[0], polygonPoints[1] | ||||||
|  | 	prev := (prevY > y) || ((prevX > x) && (prevY == y)) | ||||||
|  | 	for i := 2; i < len(polygonPoints); i += 2 { | ||||||
|  | 		currX, currY := polygonPoints[i], polygonPoints[i+1] | ||||||
|  | 		curr := (currY > y) || ((currX > x) && (currY == y)) | ||||||
|  |  | ||||||
|  | 		if curr == prev { | ||||||
|  | 			prevX, prevY = currX, currY | ||||||
|  | 			continue | ||||||
|  | 		} | ||||||
|  |  | ||||||
|  | 		if mul := (prevX-x)*(currY-y) - (currX-x)*(prevY-y); mul >= 0 { | ||||||
|  | 			r++ | ||||||
|  | 		} else { // mul < 0 | ||||||
|  | 			r-- | ||||||
|  | 		} | ||||||
|  | 		prevX, prevY = currX, currY | ||||||
|  | 		prev = curr | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	return r == 2 || r == -2 | ||||||
|  | } | ||||||
							
								
								
									
										1
									
								
								modules/avatar/identicon/testdata/.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								modules/avatar/identicon/testdata/.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							| @@ -0,0 +1 @@ | |||||||
|  | * | ||||||
							
								
								
									
										23
									
								
								vendor/github.com/issue9/identicon/.gitignore
									
									
									
										generated
									
									
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										23
									
								
								vendor/github.com/issue9/identicon/.gitignore
									
									
									
										generated
									
									
										vendored
									
									
								
							| @@ -1,23 +0,0 @@ | |||||||
| # Compiled Object files, Static and Dynamic libs (Shared Objects) |  | ||||||
| *.o |  | ||||||
| *.a |  | ||||||
| *.so |  | ||||||
|  |  | ||||||
| # Folders |  | ||||||
| _obj |  | ||||||
| _test |  | ||||||
|  |  | ||||||
| *.exe |  | ||||||
| *.test |  | ||||||
| *.prof |  | ||||||
|  |  | ||||||
| #vim |  | ||||||
| *.swp |  | ||||||
|  |  | ||||||
| #osx |  | ||||||
| .DS_Store |  | ||||||
|  |  | ||||||
| /testdata/*.png |  | ||||||
|  |  | ||||||
| .idea |  | ||||||
| .vscode |  | ||||||
							
								
								
									
										22
									
								
								vendor/github.com/issue9/identicon/LICENSE
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										22
									
								
								vendor/github.com/issue9/identicon/LICENSE
									
									
									
										generated
									
									
										vendored
									
									
								
							| @@ -1,22 +0,0 @@ | |||||||
| The MIT License (MIT) |  | ||||||
|  |  | ||||||
| Copyright (c) 2015 caixw |  | ||||||
|  |  | ||||||
| Permission is hereby granted, free of charge, to any person obtaining a copy |  | ||||||
| of this software and associated documentation files (the "Software"), to deal |  | ||||||
| in the Software without restriction, including without limitation the rights |  | ||||||
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |  | ||||||
| copies of the Software, and to permit persons to whom the Software is |  | ||||||
| furnished to do so, subject to the following conditions: |  | ||||||
|  |  | ||||||
| The above copyright notice and this permission notice shall be included in all |  | ||||||
| copies or substantial portions of the Software. |  | ||||||
|  |  | ||||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |  | ||||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |  | ||||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |  | ||||||
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |  | ||||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |  | ||||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |  | ||||||
| SOFTWARE. |  | ||||||
|  |  | ||||||
							
								
								
									
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							| @@ -1,38 +0,0 @@ | |||||||
| # identicon |  | ||||||
|  |  | ||||||
| [](https://github.com/issue9/identicon/actions/workflows/go.yml) |  | ||||||
| [](https://codecov.io/gh/issue9/identicon) |  | ||||||
| [](https://pkg.go.dev/github.com/issue9/identicon) |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| 根据用户的 IP 、邮箱名等任意数据为用户产生漂亮的随机头像。 |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| ```go |  | ||||||
| // 根据用户访问的IP,为其生成一张头像 |  | ||||||
| img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1")) |  | ||||||
| fi, _ := os.Create("/tmp/u1.png") |  | ||||||
| png.Encode(fi, img) |  | ||||||
| fi.Close() |  | ||||||
|  |  | ||||||
| // 或者 |  | ||||||
| ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}) |  | ||||||
| img := ii.Make([]byte("192.168.1.1")) |  | ||||||
| img = ii.Make([]byte("192.168.1.2")) |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
| ## 安装 |  | ||||||
|  |  | ||||||
| ```shell |  | ||||||
| go get github.com/issue9/identicon |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
| ## 版权 |  | ||||||
|  |  | ||||||
| 本项目采用 [MIT](https://opensource.org/licenses/MIT) 开源授权许可证,完整的授权说明可在 [LICENSE](LICENSE) 文件中找到。 |  | ||||||
							
								
								
									
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							| @@ -1,35 +0,0 @@ | |||||||
| // SPDX-License-Identifier: MIT |  | ||||||
|  |  | ||||||
| // Package identicon 一个基于 hash 值生成随机图像的包 |  | ||||||
| // |  | ||||||
| // identicon 并没有统一的标准,一般用于在用户注册时, |  | ||||||
| // 取用户的邮箱或是访问 IP 等数据(也可以是其它任何数据), |  | ||||||
| // 进行 hash 运算,之后根据 hash 数据,产生一张图像, |  | ||||||
| // 这样即可以为用户产生一张独特的头像,又不会泄漏用户的隐藏。 |  | ||||||
| // |  | ||||||
| // 在 identicon 中,把图像分成以下九个部分: |  | ||||||
| //  ------------- |  | ||||||
| //  | 1 | 2 | 3 | |  | ||||||
| //  ------------- |  | ||||||
| //  | 4 | 5 | 6 | |  | ||||||
| //  ------------- |  | ||||||
| //  | 7 | 8 | 9 | |  | ||||||
| //  ------------- |  | ||||||
| // 其中 1、3、9、7 为不同角度(依次增加 90 度)的同一张图片, |  | ||||||
| // 2、6、8、4 也是如此,这样可以保持图像是对称的,比较美观。 |  | ||||||
| // 5 则单独使用一张图片。 |  | ||||||
| // |  | ||||||
| //  // 根据用户访问的 IP ,为其生成一张头像 |  | ||||||
| //  img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1")) |  | ||||||
| //  fi, _ := os.Create("/tmp/u1.png") |  | ||||||
| //  png.Encode(fi, img) |  | ||||||
| //  fi.Close() |  | ||||||
| // |  | ||||||
| //  // 或者 |  | ||||||
| //  ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}) |  | ||||||
| //  img := ii.Make([]byte("192.168.1.1")) |  | ||||||
| //  img = ii.Make([]byte("192.168.1.2")) |  | ||||||
| // |  | ||||||
| // NOTE: go test 会在当前目录的 testdata 文件夹下产生大量的随机图片。 |  | ||||||
| // 要运行测试,必须保证该文件夹是存在的,且有相应的写入权限。 |  | ||||||
| package identicon |  | ||||||
							
								
								
									
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							| @@ -1,5 +0,0 @@ | |||||||
| module github.com/issue9/identicon |  | ||||||
|  |  | ||||||
| require github.com/issue9/assert v1.4.1 |  | ||||||
|  |  | ||||||
| go 1.13 |  | ||||||
							
								
								
									
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							| @@ -1,2 +0,0 @@ | |||||||
| github.com/issue9/assert v1.4.1 h1:gUtOpMTeaE4JTe9kACma5foOHBvVt1p5XTFrULDwdXI= |  | ||||||
| github.com/issue9/assert v1.4.1/go.mod h1:Yktk83hAVl1SPSYtd9kjhBizuiBIqUQyj+D5SE2yjVY= |  | ||||||
							
								
								
									
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							| @@ -1,137 +0,0 @@ | |||||||
| // SPDX-License-Identifier: MIT |  | ||||||
|  |  | ||||||
| package identicon |  | ||||||
|  |  | ||||||
| import ( |  | ||||||
| 	"crypto/md5" |  | ||||||
| 	"fmt" |  | ||||||
| 	"image" |  | ||||||
| 	"image/color" |  | ||||||
| 	"math/rand" |  | ||||||
| ) |  | ||||||
|  |  | ||||||
| const ( |  | ||||||
| 	minSize       = 16 // 图片的最小尺寸 |  | ||||||
| 	maxForeColors = 32 // 在New()函数中可以指定的最大颜色数量 |  | ||||||
| ) |  | ||||||
|  |  | ||||||
| // Identicon 用于产生统一尺寸的头像 |  | ||||||
| // |  | ||||||
| // 可以根据用户提供的数据,经过一定的算法,自动产生相应的图案和颜色。 |  | ||||||
| type Identicon struct { |  | ||||||
| 	foreColors []color.Color |  | ||||||
| 	backColor  color.Color |  | ||||||
| 	size       int |  | ||||||
| 	rect       image.Rectangle |  | ||||||
| } |  | ||||||
|  |  | ||||||
| // New 声明一个 Identicon 实例 |  | ||||||
| // |  | ||||||
| // size 表示整个头像的大小; |  | ||||||
| // back 表示前景色; |  | ||||||
| // fore 表示所有可能的前景色,会为每个图像随机挑选一个作为其前景色。 |  | ||||||
| func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) { |  | ||||||
| 	if len(fore) == 0 || len(fore) > maxForeColors { |  | ||||||
| 		return nil, fmt.Errorf("前景色数量必须介于[1]~[%d]之间,当前为[%d]", maxForeColors, len(fore)) |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	if size < minSize { |  | ||||||
| 		return nil, fmt.Errorf("参数 size 的值(%d)不能小于 %d", size, minSize) |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	return &Identicon{ |  | ||||||
| 		foreColors: fore, |  | ||||||
| 		backColor:  back, |  | ||||||
| 		size:       size, |  | ||||||
|  |  | ||||||
| 		// 画布坐标从0开始,其长度应该是 size-1 |  | ||||||
| 		rect: image.Rect(0, 0, size, size), |  | ||||||
| 	}, nil |  | ||||||
| } |  | ||||||
|  |  | ||||||
| // Make 根据 data 数据产生一张唯一性的头像图片 |  | ||||||
| func (i *Identicon) Make(data []byte) image.Image { |  | ||||||
| 	h := md5.New() |  | ||||||
| 	h.Write(data) |  | ||||||
| 	sum := h.Sum(nil) |  | ||||||
|  |  | ||||||
| 	b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks) |  | ||||||
| 	b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks) |  | ||||||
| 	c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks) |  | ||||||
| 	b1Angle := int(sum[9]+sum[10]) % 4 |  | ||||||
| 	b2Angle := int(sum[11]+sum[12]) % 4 |  | ||||||
| 	color := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors) |  | ||||||
|  |  | ||||||
| 	return i.render(c, b1, b2, b1Angle, b2Angle, color) |  | ||||||
| } |  | ||||||
|  |  | ||||||
| // Rand 随机生成图案 |  | ||||||
| func (i *Identicon) Rand(r *rand.Rand) image.Image { |  | ||||||
| 	b1 := r.Intn(len(blocks)) |  | ||||||
| 	b2 := r.Intn(len(blocks)) |  | ||||||
| 	c := r.Intn(len(centerBlocks)) |  | ||||||
| 	b1Angle := r.Intn(4) |  | ||||||
| 	b2Angle := r.Intn(4) |  | ||||||
| 	color := r.Intn(len(i.foreColors)) |  | ||||||
|  |  | ||||||
| 	return i.render(c, b1, b2, b1Angle, b2Angle, color) |  | ||||||
| } |  | ||||||
|  |  | ||||||
| func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image { |  | ||||||
| 	p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]}) |  | ||||||
| 	drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle) |  | ||||||
| 	return p |  | ||||||
| } |  | ||||||
|  |  | ||||||
| // Make 根据 data 数据产生一张唯一性的头像图片 |  | ||||||
| // |  | ||||||
| // size 头像的大小。 |  | ||||||
| // back, fore头像的背景和前景色。 |  | ||||||
| func Make(size int, back, fore color.Color, data []byte) (image.Image, error) { |  | ||||||
| 	i, err := New(size, back, fore) |  | ||||||
| 	if err != nil { |  | ||||||
| 		return nil, err |  | ||||||
| 	} |  | ||||||
| 	return i.Make(data), nil |  | ||||||
| } |  | ||||||
|  |  | ||||||
| // 将九个方格都填上内容。 |  | ||||||
| // p 为画板; |  | ||||||
| // c 为中间方格的填充函数; |  | ||||||
| // b1、b2 为边上 8 格的填充函数; |  | ||||||
| // b1Angle 和 b2Angle 为 b1、b2 的起始旋转角度。 |  | ||||||
| func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) { |  | ||||||
| 	incr := func(a int) int { |  | ||||||
| 		if a >= 3 { |  | ||||||
| 			a = 0 |  | ||||||
| 		} else { |  | ||||||
| 			a++ |  | ||||||
| 		} |  | ||||||
| 		return a |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	padding := (size % 6) / 2 // 不能除尽的,边上留白。 |  | ||||||
|  |  | ||||||
| 	blockSize := size / 3 |  | ||||||
| 	twoBlockSize := 2 * blockSize |  | ||||||
|  |  | ||||||
| 	c(p, blockSize+padding, blockSize+padding, blockSize, 0) |  | ||||||
|  |  | ||||||
| 	b1(p, 0+padding, 0+padding, blockSize, b1Angle) |  | ||||||
| 	b2(p, blockSize+padding, 0+padding, blockSize, b2Angle) |  | ||||||
|  |  | ||||||
| 	b1Angle = incr(b1Angle) |  | ||||||
| 	b2Angle = incr(b2Angle) |  | ||||||
| 	b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle) |  | ||||||
| 	b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle) |  | ||||||
|  |  | ||||||
| 	b1Angle = incr(b1Angle) |  | ||||||
| 	b2Angle = incr(b2Angle) |  | ||||||
| 	b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle) |  | ||||||
| 	b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle) |  | ||||||
|  |  | ||||||
| 	b1Angle = incr(b1Angle) |  | ||||||
| 	b2Angle = incr(b2Angle) |  | ||||||
| 	b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle) |  | ||||||
| 	b2(p, 0+padding, blockSize+padding, blockSize, b2Angle) |  | ||||||
| } |  | ||||||
							
								
								
									
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							| @@ -1,65 +0,0 @@ | |||||||
| // SPDX-License-Identifier: MIT |  | ||||||
|  |  | ||||||
| package identicon |  | ||||||
|  |  | ||||||
| var ( |  | ||||||
| 	// 4 个元素分别表示 cos(0),cos(90),cos(180),cos(270) |  | ||||||
| 	cos = []int{1, 0, -1, 0} |  | ||||||
|  |  | ||||||
| 	// 4 个元素分别表示 sin(0),sin(90),sin(180),sin(270) |  | ||||||
| 	sin = []int{0, 1, 0, -1} |  | ||||||
| ) |  | ||||||
|  |  | ||||||
| // 将 points 中的所有点,以 x,y 为原点旋转 angle 个角度。 |  | ||||||
| // angle 取值只能是 [0,1,2,3],分别表示 [0,90,180,270] |  | ||||||
| func rotate(points []int, x, y int, angle int) { |  | ||||||
| 	if angle < 0 || angle > 3 { |  | ||||||
| 		panic("rotate:参数angle必须0,1,2,3三值之一") |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	for i := 0; i < len(points); i += 2 { |  | ||||||
| 		px, py := points[i]-x, points[i+1]-y |  | ||||||
| 		points[i] = px*cos[angle] - py*sin[angle] + x |  | ||||||
| 		points[i+1] = px*sin[angle] + py*cos[angle] + y |  | ||||||
| 	} |  | ||||||
| } |  | ||||||
|  |  | ||||||
| // 判断某个点是否在多边形之内,不包含构成多边形的线和点 |  | ||||||
| // x,y 需要判断的点坐标 |  | ||||||
| // points 组成多边形的所顶点,每两个元素表示一点顶点,其中最后一个顶点必须与第一个顶点相同。 |  | ||||||
| func pointInPolygon(x, y int, points []int) bool { |  | ||||||
| 	if len(points) < 8 { // 只有2个以上的点,才能组成闭合多边形 |  | ||||||
| 		return false |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	// 大致算法如下: |  | ||||||
| 	// 把整个平面以给定的测试点为原点分两部分: |  | ||||||
| 	// - y>0,包含(x>0 && y==0) |  | ||||||
| 	// - y<0,包含(x<0 && y==0) |  | ||||||
| 	// 依次扫描每一个点,当该点与前一个点处于不同部分时(即一个在 y>0 区,一个在 y<0 区), |  | ||||||
| 	// 则判断从前一点到当前点是顺时针还是逆时针(以给定的测试点为原点),如果是顺时针 r++,否则 r--。 |  | ||||||
| 	// 结果为:2==abs(r)。 |  | ||||||
|  |  | ||||||
| 	r := 0 |  | ||||||
| 	x1, y1 := points[0], points[1] |  | ||||||
| 	prev := (y1 > y) || ((x1 > x) && (y1 == y)) |  | ||||||
| 	for i := 2; i < len(points); i += 2 { |  | ||||||
| 		x2, y2 := points[i], points[i+1] |  | ||||||
| 		curr := (y2 > y) || ((x2 > x) && (y2 == y)) |  | ||||||
|  |  | ||||||
| 		if curr == prev { |  | ||||||
| 			x1, y1 = x2, y2 |  | ||||||
| 			continue |  | ||||||
| 		} |  | ||||||
|  |  | ||||||
| 		if mul := (x1-x)*(y2-y) - (x2-x)*(y1-y); mul >= 0 { |  | ||||||
| 			r++ |  | ||||||
| 		} else if mul < 0 { |  | ||||||
| 			r-- |  | ||||||
| 		} |  | ||||||
| 		x1, y1 = x2, y2 |  | ||||||
| 		prev = curr |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	return r == 2 || r == -2 |  | ||||||
| } |  | ||||||
							
								
								
									
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							| @@ -507,9 +507,6 @@ github.com/hashicorp/hcl/json/token | |||||||
| github.com/huandu/xstrings | github.com/huandu/xstrings | ||||||
| # github.com/imdario/mergo v0.3.12 | # github.com/imdario/mergo v0.3.12 | ||||||
| github.com/imdario/mergo | github.com/imdario/mergo | ||||||
| # github.com/issue9/identicon v1.2.0 |  | ||||||
| ## explicit |  | ||||||
| github.com/issue9/identicon |  | ||||||
| # github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7 | # github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7 | ||||||
| ## explicit | ## explicit | ||||||
| github.com/jaytaylor/html2text | github.com/jaytaylor/html2text | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user