mirror of
https://github.com/PredatH0r/ChanSort.git
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- ChannelList.SignalSource and DataRoot.GetChannelList(SignalSource) are now handled so that if all bits of a given Mask are left 0, the list will accept anything. i.e. if Tv/Radio/Data is left 0, the list can contain all of them as well as channels that have neither of the 3 bits set. - added basic unit tests for each loader to ensure test files have the expected numbers of channels in the various sub lists
21 lines
633 B
C#
21 lines
633 B
C#
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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[assembly: AssemblyTitle("Test.Loader.Sony")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Test.Loader.Sony")]
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[assembly: AssemblyCopyright("Copyright © 2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: Guid("f732435a-0188-456c-8f06-7fba1842fb35")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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