mirror of
https://github.com/PredatH0r/ChanSort.git
synced 2026-01-12 10:22:04 +01:00
- put file name in Sqlite connect string in quotes - improvements to Mediatek Philips 120+125/Sony serializer (physically reorder XML nodes, use flags stored in Java serialized blob) - selecting a RefList changed the current working directory, which prevented .ini files to be found by loaders
291 lines
8.6 KiB
C#
291 lines
8.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Xml;
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namespace ChanSort.Api
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{
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public static class Tools
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{
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public static V TryGet<K, V>(this IDictionary<K, V> dict, K key, V defaultValue = default(V))
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{
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V val;
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return dict.TryGetValue(key, out val) ? val : defaultValue;
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}
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#region GetAnalogChannelNumber()
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public static string GetAnalogChannelNumber(int freq)
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{
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if (freq < 41) return "";
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if (freq <= 68) return ((freq - 41)/7 + 1).ToString("d2"); // Band I (01-04)
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if (freq < 105) return "";
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if (freq <= 174) return "S" + ((freq - 105)/7 + 1).ToString("d2"); // Midband (S01-S10)
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if (freq <= 230) return ((freq - 175)/7 + 5).ToString("d2"); // Band III (05-12)
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if (freq <= 300) return "S" + ((freq - 231)/7 + 11); // Superband (S11-S20)
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if (freq <= 469) return "S" + ((freq - 303)/8 + 21); // Hyperband (S21-S41)
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if (freq <= 1000) return ((freq - 471)/8 + 21).ToString("d2"); // Band IV, V
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return "";
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}
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#endregion
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#region GetInt16/32()
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public static int GetInt16(this byte[] data, int offset, bool littleEndian = true)
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{
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return littleEndian ? BitConverter.ToInt16(data, offset) : (data[offset] << 8) + data[offset + 1];
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}
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public static int GetInt32(this byte[] data, int offset, bool littleEndian = true)
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{
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return littleEndian ? BitConverter.ToInt32(data, offset) :
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(data[offset] << 24) + (data[offset + 1] << 16) + (data[offset + 2] << 8) + data[offset + 3];
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}
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#endregion
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#region SetInt16/32()
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public static void SetInt16(this byte[] data, int offset, int value, bool littleEndian = true)
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{
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if (littleEndian)
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{
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data[offset + 0] = (byte) value;
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data[offset + 1] = (byte) (value >> 8);
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}
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else
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{
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data[offset + 0] = (byte)(value >> 8);
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data[offset + 1] = (byte) value;
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}
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}
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public static void SetInt32(this byte[] data, int offset, int value, bool littleEndian = true)
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{
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if (littleEndian)
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{
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data[offset + 0] = (byte) value;
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data[offset + 1] = (byte) (value >> 8);
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data[offset + 2] = (byte) (value >> 16);
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data[offset + 3] = (byte) (value >> 24);
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}
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else
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{
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data[offset + 0] = (byte)(value >> 24);
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data[offset + 1] = (byte)(value >> 16);
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data[offset + 2] = (byte)(value >> 8);
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data[offset + 3] = (byte)value;
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}
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}
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#endregion
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#region MemCopy(), MemSet()
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public static void MemCopy(byte[] source, int sourceIndex, byte[] dest, int destIndex, int count)
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{
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if (destIndex + count > dest.Length)
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count = dest.Length - destIndex;
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if (count <= 0)
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return;
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if (sourceIndex + count > source.Length)
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count = source.Length - sourceIndex;
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if (count <= 0)
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return;
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Array.Copy(source, sourceIndex, dest, destIndex, count);
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}
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public static void MemSet(this byte[] data, int offset, byte value, int count)
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{
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if (offset + count > data.Length)
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count = data.Length - offset;
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if (count <= 0)
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return;
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for (int i = 0; i < count; i++)
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data[offset++] = value;
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}
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#endregion
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#region MemComp()
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/// <summary>
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/// Bytewise comparison of 2 arrays
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/// </summary>
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/// <returns>
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/// <0 if <param name="arr1"></param>[i] < <param name="with"></param>[i] or ends earlier
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/// </returns>
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public static int MemComp(byte[] arr1, int idx1, byte[] with)
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{
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int i = idx1;
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int j = 0;
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int c = Math.Min(with.Length, arr1.Length - idx1);
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while (j < c)
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{
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var v = arr1[i++] - with[j++];
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if (v != 0)
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return v;
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}
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return j - with.Length;
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}
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#endregion
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#region ReverseByteOrder()
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public static ushort ReverseByteOrder(ushort input)
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{
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return (ushort)(((input & 0x00FF) << 8) | (input >> 8));
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}
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public static uint ReverseByteOrder(uint input)
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{
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return ((input & 0x000000FF) << 24) | ((input & 0x0000FF00) << 8) | ((input & 0x00FF0000) >> 8) | ((input & 0xFF000000) >> 24);
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}
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#endregion
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#region HexDecode()
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public static byte[] HexDecode(string input)
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{
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var bytes = new byte[input.Length/2];
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for (int i = 0, c = input.Length/2; i < c; i++)
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{
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char ch = Char.ToUpperInvariant(input[i*2]);
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var high = Char.IsDigit(ch) ? ch - '0' : ch - 'A' + 10;
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ch = Char.ToUpperInvariant(input[i*2 + 1]);
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var low = Char.IsDigit(ch) ? ch - '0' : ch - 'A' + 10;
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bytes[i] = (byte)((high << 4) | low);
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}
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return bytes;
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}
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#endregion
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#region HexEncode()
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public static string HexEncode(byte[] bytes, bool uppercase = false)
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{
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const string HexDigitsLower = "0123456789abcdef";
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const string HexDigitsUpper = "0123456789ABCDEF";
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var hexDigits = uppercase ? HexDigitsUpper : HexDigitsLower;
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var sb = new StringBuilder(bytes.Length * 2);
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foreach (byte b in bytes)
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sb.Append(hexDigits[b >> 4]).Append(hexDigits[b & 0x0F]);
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return sb.ToString();
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}
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#endregion
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#region IsUtf8()
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/// <summary>
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/// This method tests whether the binary data can be interpreted as valid UTF-8. If not, it might be encoded with a locale specific encoding
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/// </summary>
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public static bool IsUtf8(byte[] buffer, int start=0, int count=-1)
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{
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if (count < 0)
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count = buffer.Length - start;
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int followBytes = 0;
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for (int i = start, e=Math.Min(start+count, buffer.Length); i<e; i++)
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{
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var b = buffer[i];
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if (followBytes > 0)
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{
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if ((b & 0xC0) != 0x80) // follow-up bytes must be 10xx xxxx
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return false;
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--followBytes;
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continue;
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}
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if (b < 0x80) // standard ASCII characters
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continue;
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if (b < 0xC0) // [0x80-0xBF] is only allowed for UTF-8 follow-up bytes
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return false;
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if (b < 0xE0) // 110x xxxx
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followBytes = 1;
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else if (b < 0xF0) // 1110 xxxx
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followBytes = 2;
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else if (b < 0xF8) // 1111 0xxx
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followBytes = 3;
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else
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return false; // can't be more than 3 follow-up bytes
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}
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return followBytes == 0;
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}
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#endregion
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#region HasUtf8Bom()
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public static bool HasUtf8Bom(byte[] content)
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{
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if (content == null || content.Length < 3)
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return false;
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return content[0] == 0xEF && content[1] == 0xBB && content[2] == 0xBF;
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}
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#endregion
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#region Scale()
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public static int Scale(this int dist, float factor)
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{
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return (int)Math.Round(dist * factor);
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}
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public static Size Scale(this Size size, SizeF factor)
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{
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return new Size((int)Math.Round(size.Width * factor.Width), (int)Math.Round(size.Height * factor.Height));
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}
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public static SizeF Scale(this SizeF absFactor, SizeF relFactor)
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{
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return new SizeF(absFactor.Width * relFactor.Width, absFactor.Height * relFactor.Height);
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}
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public static int Unscale(this int dist, float factor)
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{
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return (int)Math.Round(dist / factor);
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}
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public static Size Unscale(this Size size, SizeF factor)
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{
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return new Size((int)Math.Round(size.Width / factor.Width), (int)Math.Round(size.Height / factor.Height));
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}
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#endregion
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#region FirstNotDefault()
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public static T FirstNotDefault<T>(params T[] values)
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{
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var def = default(T);
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return values.FirstOrDefault(v => !Equals(v, def));
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}
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#endregion
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#region TrimGarbage()
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/// <summary>
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/// Remove a \0 and everything following it from a string
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/// </summary>
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/// <param name="input"></param>
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/// <returns></returns>
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public static string TrimGarbage(this string input)
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{
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if (input == null) return null;
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var i = input.IndexOf('\0');
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if (i >= 0)
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return input.Substring(0, i);
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return input;
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}
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#endregion
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#region XmlNode: GetElement(), GetElementString(), GetElementInt()
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public static XmlElement GetElement(this XmlNode node, string localName)
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{
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if (node is not XmlElement element)
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return null;
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var children = element.GetElementsByTagName(localName, node.NamespaceURI);
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return children.Count >= 1 ? children[0] as XmlElement : null;
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}
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public static string GetElementString(this XmlNode node, string localName) => GetElement(node, localName)?.InnerText;
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public static int GetElementInt(this XmlNode node, string localName, int defaultValue = 0) => int.TryParse(GetElementString(node, localName), out var value) ? value : defaultValue;
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#endregion
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}
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}
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