mirror of
https://github.com/PredatH0r/ChanSort.git
synced 2026-07-05 23:59:00 +02:00
- moved all files to a "source" subdirectory to tidy up the GitHub project page
- started to write a readme.md
This commit is contained in:
@@ -0,0 +1,113 @@
|
||||
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||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectGuid>{5361C8CB-F737-4709-AF8C-E1F0456F3C5B}</ProjectGuid>
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<OutputType>Library</OutputType>
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||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>ChanSort.Loader.GlobalClone</RootNamespace>
|
||||
<AssemblyName>ChanSort.Loader.GlobalClone</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<OutputPath>..\Debug\</OutputPath>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
|
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<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GcChannel.cs" />
|
||||
<Compile Include="GcSerializer.cs" />
|
||||
<Compile Include="GcSerializerPlugin.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Resources.de.Designer.cs">
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<DependentUpon>Resources.de.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\ChanSort.Api\ChanSort.Api.csproj">
|
||||
<Project>{dccffa08-472b-4d17-bb90-8f513fc01392}</Project>
|
||||
<Name>ChanSort.Api</Name>
|
||||
</ProjectReference>
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|
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<ItemGroup>
|
||||
<Content Include="readme.txt" />
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<EmbeddedResource Include="Resources.de.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<EmbeddedResource Include="Resources.resx">
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
|
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</Target>
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|
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</Project>
|
||||
21
source/ChanSort.Loader.GlobalClone/GcChannel.cs
Normal file
21
source/ChanSort.Loader.GlobalClone/GcChannel.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Xml;
|
||||
using ChanSort.Api;
|
||||
|
||||
namespace ChanSort.Loader.GlobalClone
|
||||
{
|
||||
internal class GcChannel : ChannelInfo
|
||||
{
|
||||
internal int Index;
|
||||
internal XmlNode XmlNode;
|
||||
|
||||
#region ctor()
|
||||
internal GcChannel(SignalSource source, int index, XmlNode node)
|
||||
{
|
||||
this.SignalSource = source;
|
||||
this.Index = index;
|
||||
this.XmlNode = node;
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
436
source/ChanSort.Loader.GlobalClone/GcSerializer.cs
Normal file
436
source/ChanSort.Loader.GlobalClone/GcSerializer.cs
Normal file
@@ -0,0 +1,436 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml;
|
||||
using ChanSort.Api;
|
||||
|
||||
namespace ChanSort.Loader.GlobalClone
|
||||
{
|
||||
class GcSerializer : SerializerBase
|
||||
{
|
||||
private readonly ChannelList atvChannels = new ChannelList(SignalSource.AnalogCT | SignalSource.TvAndRadio, "Analog");
|
||||
private readonly ChannelList dtvTvChannels = new ChannelList(SignalSource.DvbCT | SignalSource.Tv, "DTV");
|
||||
private readonly ChannelList dtvRadioChannels = new ChannelList(SignalSource.DvbCT | SignalSource.Radio, "Radio");
|
||||
private readonly ChannelList satTvChannels = new ChannelList(SignalSource.DvbS | SignalSource.Tv, "Sat-TV");
|
||||
private readonly ChannelList satRadioChannels = new ChannelList(SignalSource.DvbS | SignalSource.Radio, "Sat-Radio");
|
||||
private XmlDocument doc;
|
||||
private readonly DvbStringDecoder dvbStringDecoder = new DvbStringDecoder(Encoding.Default);
|
||||
private string modelName;
|
||||
private readonly Dictionary<int, string> satPositionByIndex = new Dictionary<int, string>();
|
||||
|
||||
#region ctor()
|
||||
public GcSerializer(string inputFile) : base(inputFile)
|
||||
{
|
||||
this.Features.ChannelNameEdit = false;
|
||||
//this.Features.CanDeleteChannels = false;
|
||||
|
||||
this.DataRoot.AddChannelList(this.atvChannels);
|
||||
this.DataRoot.AddChannelList(this.dtvTvChannels);
|
||||
this.DataRoot.AddChannelList(this.dtvRadioChannels);
|
||||
this.DataRoot.AddChannelList(this.satTvChannels);
|
||||
this.DataRoot.AddChannelList(this.satRadioChannels);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region DisplayName
|
||||
public override string DisplayName { get { return "LG GlobalClone loader"; } }
|
||||
#endregion
|
||||
|
||||
|
||||
#region Load()
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
bool fail = false;
|
||||
try
|
||||
{
|
||||
this.doc = new XmlDocument();
|
||||
using (var reader = new StreamReader(new FileStream(this.FileName, FileMode.Open), Encoding.UTF8))
|
||||
doc.Load(reader);
|
||||
}
|
||||
catch
|
||||
{
|
||||
fail = true;
|
||||
}
|
||||
|
||||
var root = doc.FirstChild;
|
||||
if (root is XmlDeclaration)
|
||||
root = root.NextSibling;
|
||||
if (fail || root == null || root.LocalName != "TLLDATA")
|
||||
throw new FileLoadException("\"" + this.FileName + "\" is not a supported GlobalClone XML file");
|
||||
|
||||
foreach (XmlNode child in root.ChildNodes)
|
||||
{
|
||||
switch (child.LocalName)
|
||||
{
|
||||
case "ModelInfo":
|
||||
this.ReadModelInfo(child);
|
||||
break;
|
||||
case "SatelliteDB":
|
||||
this.ReadSatelliteDB(child);
|
||||
break;
|
||||
case "CHANNEL":
|
||||
this.ReadChannelLists(child);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ReadModelInfo()
|
||||
private void ReadModelInfo(XmlNode modelInfoNode)
|
||||
{
|
||||
var txt = Resources.GcSerializer_ReadModelInfo_ModelWarning;
|
||||
|
||||
var regex = new System.Text.RegularExpressions.Regex(@"\d{2}([A-Z]{2})(\d{2})\d[0-9A-Z].*");
|
||||
foreach (XmlNode child in modelInfoNode.ChildNodes)
|
||||
{
|
||||
switch (child.LocalName)
|
||||
{
|
||||
case "ModelName":
|
||||
this.modelName = child.InnerText;
|
||||
var match = regex.Match(this.modelName);
|
||||
if (match.Success)
|
||||
{
|
||||
var series = match.Groups[1].Value;
|
||||
if ((series == "LB" || series == "UB") && StringComparer.InvariantCulture.Compare(match.Groups[2].Value, "60") >= 0)
|
||||
txt = Resources.GcSerializer_webOsFirmwareWarning;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
MessageBox.Show(txt, "LG GlobalClone editor", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ReadSatelliteDB()
|
||||
private void ReadSatelliteDB(XmlNode node)
|
||||
{
|
||||
foreach (XmlNode child in node.ChildNodes)
|
||||
{
|
||||
switch (child.LocalName)
|
||||
{
|
||||
case "SATDBInfo":
|
||||
this.ReadSatDbInfo(child);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadSatDbInfo(XmlNode node)
|
||||
{
|
||||
foreach (XmlNode child in node.ChildNodes)
|
||||
{
|
||||
switch (child.LocalName)
|
||||
{
|
||||
case "SatRecordInfo":
|
||||
int i = 0;
|
||||
foreach (XmlNode satNode in child.ChildNodes)
|
||||
this.ReadSatRecordInfo(i++, satNode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadSatRecordInfo(int i, XmlNode satRecordInfoNode)
|
||||
{
|
||||
string orbitalPos = "";
|
||||
foreach (XmlNode child in satRecordInfoNode.ChildNodes)
|
||||
{
|
||||
switch (child.LocalName)
|
||||
{
|
||||
case "Angle":
|
||||
orbitalPos += child.InnerText;
|
||||
break;
|
||||
case "AnglePrec":
|
||||
orbitalPos += "." + child.InnerText;
|
||||
break;
|
||||
case "DirEastWest":
|
||||
orbitalPos += child.InnerText == "0" ? "W" : "E";
|
||||
break;
|
||||
}
|
||||
}
|
||||
this.satPositionByIndex[i] = orbitalPos;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ReadChannelLists()
|
||||
private void ReadChannelLists(XmlNode channelNode)
|
||||
{
|
||||
foreach (XmlNode chanListNode in channelNode.ChildNodes)
|
||||
{
|
||||
switch (chanListNode.LocalName)
|
||||
{
|
||||
case "ATV":
|
||||
this.ReadChannelList(chanListNode, true);
|
||||
break;
|
||||
case "DTV":
|
||||
this.ReadChannelList(chanListNode, false);
|
||||
break;
|
||||
case "DTVATV":
|
||||
// TODO: US DTV_ATSC files contain such lists
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ReadChannelList()
|
||||
private void ReadChannelList(XmlNode node, bool analog)
|
||||
{
|
||||
int i = -1;
|
||||
foreach (XmlNode itemNode in node.ChildNodes)
|
||||
{
|
||||
if (itemNode.LocalName != "ITEM")
|
||||
continue;
|
||||
++i;
|
||||
GcChannel ch = new GcChannel(analog ? SignalSource.AnalogCT | SignalSource.Tv : SignalSource.Digital, i, itemNode);
|
||||
this.ParseChannelInfoNodes(itemNode, ch);
|
||||
|
||||
var list = this.DataRoot.GetChannelList(ch.SignalSource);
|
||||
this.DataRoot.AddChannel(list, ch);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ParseChannelInfoNode()
|
||||
private void ParseChannelInfoNodes(XmlNode itemNode, ChannelInfo ch, bool onlyNames = false)
|
||||
{
|
||||
bool hasHexName = false;
|
||||
int mapType = 0;
|
||||
foreach (XmlNode info in itemNode.ChildNodes)
|
||||
{
|
||||
if (onlyNames && info.LocalName != "vchName" && info.LocalName != "hexVchName")
|
||||
continue;
|
||||
|
||||
switch (info.LocalName)
|
||||
{
|
||||
// common to ATV and DTV
|
||||
case "prNum":
|
||||
ch.OldProgramNr = int.Parse(info.InnerText) & 0x3FFF;
|
||||
break;
|
||||
case "vchName":
|
||||
// In old file format versions, this field contains binary data stuffed into UTF8 envelopes. that data is correct
|
||||
// In newer file formats, this field contains plain text but fails to hold localized characters. The hexVchName field, if present, contains the correct data then.
|
||||
if (!hasHexName)
|
||||
ch.Name = ParseName(info.InnerText);
|
||||
break;
|
||||
case "sourceIndex":
|
||||
var source = int.Parse(info.InnerText);
|
||||
if (source == 2)
|
||||
ch.SignalSource |= SignalSource.Cable;
|
||||
else if (source == 7)
|
||||
ch.SignalSource |= SignalSource.Sat;
|
||||
else
|
||||
ch.SignalSource |= SignalSource.Antenna;
|
||||
break;
|
||||
case "mapType":
|
||||
mapType = int.Parse(info.InnerText);
|
||||
break;
|
||||
case "mapAttr":
|
||||
if (mapType == 1)
|
||||
ch.Favorites = (Favorites) int.Parse(info.InnerText);
|
||||
break;
|
||||
case "isBlocked":
|
||||
ch.Lock = int.Parse(info.InnerText) == 1;
|
||||
break;
|
||||
case "isSkipped":
|
||||
ch.Skip = int.Parse(info.InnerText) == 1;
|
||||
break;
|
||||
|
||||
// ATV
|
||||
case "pllData":
|
||||
ch.FreqInMhz = (decimal) int.Parse(info.InnerText)/20;
|
||||
break;
|
||||
|
||||
// DTV
|
||||
case "original_network_id":
|
||||
ch.OriginalNetworkId = int.Parse(info.InnerText);
|
||||
break;
|
||||
case "transport_id":
|
||||
ch.TransportStreamId = int.Parse(info.InnerText);
|
||||
break;
|
||||
case "service_id":
|
||||
ch.ServiceId = int.Parse(info.InnerText);
|
||||
break;
|
||||
case "serviceType":
|
||||
ch.ServiceType = int.Parse(info.InnerText);
|
||||
ch.SignalSource |= LookupData.Instance.IsRadioOrTv(ch.ServiceType);
|
||||
break;
|
||||
case "frequency":
|
||||
ch.FreqInMhz = int.Parse(info.InnerText);
|
||||
if ((ch.SignalSource & SignalSource.Sat) == 0)
|
||||
ch.FreqInMhz /= 1000;
|
||||
break;
|
||||
case "isInvisable": // that spelling error is part of the XML
|
||||
ch.Hidden = int.Parse(info.InnerText) == 1;
|
||||
break;
|
||||
case "isNumUnSel":
|
||||
// ?
|
||||
break;
|
||||
case "isDisabled":
|
||||
ch.IsDeleted = int.Parse(info.InnerText) != 0;
|
||||
break;
|
||||
case "usSatelliteHandle":
|
||||
int satIndex = int.Parse(info.InnerText);
|
||||
string satPos = this.satPositionByIndex.TryGet(satIndex);
|
||||
ch.SatPosition = satPos ?? satIndex.ToString(); // fallback to ensure unique UIDs
|
||||
ch.Satellite = satPos;
|
||||
break;
|
||||
|
||||
// not present in all XML files. if present, the <vchName> might be empty or corrupted
|
||||
case "hexVchName":
|
||||
var bytes = Tools.HexDecode(info.InnerText);
|
||||
string longName, shortName;
|
||||
dvbStringDecoder.GetChannelNames(bytes, 0, bytes.Length, out longName, out shortName);
|
||||
ch.Name = longName;
|
||||
ch.ShortName = shortName;
|
||||
hasHexName = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ParseName()
|
||||
private string ParseName(string input)
|
||||
{
|
||||
var bytes = Encoding.UTF8.GetBytes(input);
|
||||
|
||||
if (bytes.Length == 0 || bytes[0] < 0xC0)
|
||||
return input;
|
||||
|
||||
// older GlobalClone files look like as if the <vchName> is Chinese, but it's a weired "binary inside UTF8 envelope" encoding:
|
||||
// A 3 byte UTF-8 envelope is used to encode 2 input bytes: 1110aaaa 10bbbbcc 10ccdddd represents the 16bit little endian integer aaaabbbbccccdddd, which represents bytes ccccdddd, aaaabbbb
|
||||
// If a remaining byte is >= 0x80, it is encoded in a 2 byte UTF-8 envelope: 110000aa 10aabbbb represents the byte aaaabbbb
|
||||
// If a remaining byte is < 0x80, it is encoded directly into a 1 byte UTF-8 char
|
||||
using (MemoryStream ms = new MemoryStream(40))
|
||||
{
|
||||
for (int i = 0, c = bytes.Length; i < c; i++)
|
||||
{
|
||||
int b0 = bytes[i + 0];
|
||||
if (b0 >= 0xE0) // 3-byte UTF envelope for 2 input bytes
|
||||
{
|
||||
int b1 = bytes[i + 1];
|
||||
int b2 = bytes[i + 2];
|
||||
int ch1 = ((b1 & 0x03) << 6) | (b2 & 0x3F);
|
||||
int ch2 = ((b0 & 0x0F) << 4) | ((b1 & 0x3C) >> 2);
|
||||
ms.WriteByte((byte) ch1);
|
||||
ms.WriteByte((byte) ch2);
|
||||
i += 2;
|
||||
}
|
||||
else if (b0 >= 0xC0) // 2-byte UTF envelope for 1 input byte >= 0x80
|
||||
{
|
||||
int b1 = bytes[i + 1];
|
||||
int ch = ((b0 & 0x03) << 6) | (b1 & 0x3F);
|
||||
ms.WriteByte((byte)ch);
|
||||
i++;
|
||||
}
|
||||
else if (b0 < 0x80) // 1-byte UTF envelope for 1 input byte < 0x80
|
||||
ms.WriteByte(bytes[i]);
|
||||
}
|
||||
|
||||
string longName, shortName;
|
||||
this.dvbStringDecoder.GetChannelNames(ms.GetBuffer(), 0, (int)ms.Length, out longName, out shortName);
|
||||
return longName;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Save()
|
||||
public override void Save(string tvOutputFile)
|
||||
{
|
||||
foreach (var list in this.DataRoot.ChannelLists)
|
||||
{
|
||||
foreach (var channel in list.Channels)
|
||||
{
|
||||
var ch = channel as GcChannel;
|
||||
if (ch == null) continue; // ignore proxy channels from reference lists
|
||||
|
||||
foreach (XmlNode node in ch.XmlNode.ChildNodes)
|
||||
{
|
||||
switch (node.LocalName)
|
||||
{
|
||||
case "prNum":
|
||||
var nr = ch.NewProgramNr;
|
||||
if ((ch.SignalSource & SignalSource.Radio) != 0)
|
||||
nr |= 0x4000;
|
||||
node.InnerText = nr.ToString();
|
||||
break;
|
||||
case "isInvisable":
|
||||
node.InnerText = ch.Hidden ? "1" : "0";
|
||||
break;
|
||||
case "isBlocked":
|
||||
node.InnerText = ch.Lock ? "1" : "0";
|
||||
break;
|
||||
case "isSkipped":
|
||||
node.InnerText = ch.Skip ? "1" : "0";
|
||||
break;
|
||||
case "isNumUnSel":
|
||||
// ?
|
||||
break;
|
||||
case "isDisabled":
|
||||
case "isDeleted":
|
||||
node.InnerText = ch.IsDeleted ? "1" : "0";
|
||||
break;
|
||||
case "isUserSelCHNo":
|
||||
node.InnerText = "1";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// by default .NET reformats the whole XML. These settings produce the same format as the TV xml files use
|
||||
var settings = new XmlWriterSettings();
|
||||
settings.Encoding = new UTF8Encoding(false);
|
||||
settings.Indent = true;
|
||||
settings.NewLineChars = "\r\n";
|
||||
settings.NewLineHandling = NewLineHandling.Replace;
|
||||
settings.OmitXmlDeclaration = true;
|
||||
settings.IndentChars = "";
|
||||
using (StringWriter sw = new StringWriter())
|
||||
using (XmlWriter xw = XmlWriter.Create(sw, settings))
|
||||
{
|
||||
doc.Save(xw);
|
||||
var xml = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\r\n\r\n" + sw;
|
||||
File.WriteAllText(tvOutputFile, xml, settings.Encoding);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region DefaultEncoding
|
||||
public override Encoding DefaultEncoding
|
||||
{
|
||||
get { return base.DefaultEncoding; }
|
||||
set
|
||||
{
|
||||
if (ReferenceEquals(value, this.DefaultEncoding))
|
||||
return;
|
||||
base.DefaultEncoding = value;
|
||||
this.dvbStringDecoder.DefaultEncoding = value;
|
||||
this.ChangeEncoding();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ChangeEncoding()
|
||||
private void ChangeEncoding()
|
||||
{
|
||||
foreach (var list in this.DataRoot.ChannelLists)
|
||||
{
|
||||
foreach (var channel in list.Channels)
|
||||
{
|
||||
var gcChannel = channel as GcChannel;
|
||||
if (gcChannel != null)
|
||||
this.ParseChannelInfoNodes(gcChannel.XmlNode, channel, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
15
source/ChanSort.Loader.GlobalClone/GcSerializerPlugin.cs
Normal file
15
source/ChanSort.Loader.GlobalClone/GcSerializerPlugin.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using ChanSort.Api;
|
||||
|
||||
namespace ChanSort.Loader.GlobalClone
|
||||
{
|
||||
public class GcSerializerPlugin : ISerializerPlugin
|
||||
{
|
||||
public string PluginName { get { return "LG GlobalClone"; } }
|
||||
public string FileFilter { get { return "*Clone*.tll;xx*.xml"; } }
|
||||
|
||||
public SerializerBase CreateSerializer(string inputFile)
|
||||
{
|
||||
return new GcSerializer(inputFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
6427
source/ChanSort.Loader.GlobalClone/GlobalClone00001.xml
Normal file
6427
source/ChanSort.Loader.GlobalClone/GlobalClone00001.xml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("ChanSort.Loader.GlobalClone")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ChanSort.Loader.GlobalClone")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2014")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("7c411d93-c493-49e0-af8a-520d759af994")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
91
source/ChanSort.Loader.GlobalClone/Resources.Designer.cs
generated
Normal file
91
source/ChanSort.Loader.GlobalClone/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,91 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.34014
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ChanSort.Loader.GlobalClone {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ChanSort.Loader.GlobalClone.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Before you waste your time...
|
||||
///
|
||||
///...make sure that your LG TV can load this file (without modifications).
|
||||
///Some LG TVs export 2 files, a GlobalClone00001.TLL and file like xxLB550U-ZA00001.TLL.
|
||||
///
|
||||
///If you have both file types, it's likely that the TV can only load the xxLB550U-ZA00001.TLL and you should edit that file instead.
|
||||
///
|
||||
///If your TV only exports a single "Clone" TLL, you're good to continue!.
|
||||
/// </summary>
|
||||
internal static string GcSerializer_ReadModelInfo_ModelWarning {
|
||||
get {
|
||||
return ResourceManager.GetString("GcSerializer_ReadModelInfo_ModelWarning", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to ATTENTION:
|
||||
///Please make sure that your webOS based TV is using a recent firmware version (LB600 and higher: 4.41.32, UB: 4.51.44).
|
||||
///Older LG firmware for webOS based TV models does not handle the import of channel lists properly and randomly reorders channels.
|
||||
///.
|
||||
/// </summary>
|
||||
internal static string GcSerializer_webOsFirmwareWarning {
|
||||
get {
|
||||
return ResourceManager.GetString("GcSerializer_webOsFirmwareWarning", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
0
source/ChanSort.Loader.GlobalClone/Resources.de.Designer.cs
generated
Normal file
0
source/ChanSort.Loader.GlobalClone/Resources.de.Designer.cs
generated
Normal file
135
source/ChanSort.Loader.GlobalClone/Resources.de.resx
Normal file
135
source/ChanSort.Loader.GlobalClone/Resources.de.resx
Normal file
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="GcSerializer_ReadModelInfo_ModelWarning" xml:space="preserve">
|
||||
<value>Bevor Sie Ihre Zeit verschwenden...
|
||||
|
||||
...überprüfen Sie, ob Ihr LG Gerät diese Datei (unmodifiziert) einlesen kann.
|
||||
Einige LG Geräte exportieren 2 Dateien: eine "Clone" TLL und eine Datei ähnlich wie xxLB550U-ZA00001.TLL.
|
||||
|
||||
Wenn Ihr Gerät 2 Dateien erzeugt, kann es vermutlich nur die xxLB550U-ZA00001.TLL einlesen und Sie sollten deshalb jene Datei bearbeiten.
|
||||
|
||||
Wenn Ihr Gerät nur diese "Clone" Datei erstellt, können Sie mit der Bearbeitung fortfahren.</value>
|
||||
</data>
|
||||
<data name="GcSerializer_webOsFirmwareWarning" xml:space="preserve">
|
||||
<value>HINWEIS:
|
||||
Bitte stellen Sie sicher, dass auf Ihrem webOS basierenden Gerät eine aktuelle Firmware installiert ist (LB600 und höher: 4.41.32, UB: 4.51.44).
|
||||
Ältere Versionen können Senderlisten nicht korrekt einlesen und verändern diese willkürlich im laufenden Betrieb.</value>
|
||||
</data>
|
||||
</root>
|
||||
117
source/ChanSort.Loader.GlobalClone/Resources.resx
Normal file
117
source/ChanSort.Loader.GlobalClone/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="GcSerializer_ReadModelInfo_ModelWarning" xml:space="preserve">
|
||||
<value>Before you waste your time...
|
||||
|
||||
...make sure that your LG TV can load this file (without modifications).
|
||||
Some LG TVs export 2 files, a GlobalClone00001.TLL and file like xxLB550U-ZA00001.TLL.
|
||||
|
||||
If you have both file types, it's likely that the TV can only load the xxLB550U-ZA00001.TLL and you should edit that file instead.
|
||||
|
||||
If your TV only exports a single "Clone" TLL, you're good to continue!</value>
|
||||
</data>
|
||||
<data name="GcSerializer_webOsFirmwareWarning" xml:space="preserve">
|
||||
<value>ATTENTION:
|
||||
Please make sure that your webOS based TV is using a recent firmware version (LB600 and higher: 4.41.32, UB: 4.51.44).
|
||||
Older LG firmware for webOS based TV models does not handle the import of channel lists properly and randomly reorders channels.
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
13
source/ChanSort.Loader.GlobalClone/readme.txt
Normal file
13
source/ChanSort.Loader.GlobalClone/readme.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
This module allows loading of LG's GlobalClone*.TLL files.
|
||||
There seem to be different versions of this XML file format, depending on Series, Model and/or firmware version.
|
||||
|
||||
2013 LA-Series, 2014 LB55xx and LB56xx:
|
||||
<vchName> is binary data inside an UTF8 envelope. Once decoded, this data is correct.
|
||||
Some higher numbered models seem to exclusively support the GlobalClone and no longer have a binary TLL file,
|
||||
while lower numbered models export both files and can only load the binary file.
|
||||
<hexVchName> is not included in these models
|
||||
|
||||
2014 LB6xxx and higher:
|
||||
<vchName> is a readable text, but sometimes left empty and misses all local characters
|
||||
<hexVchName> may be present, depending on firmware. It contains a hex-encoded DVB encoded channel name with correct data.
|
||||
|
||||
Reference in New Issue
Block a user