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- unified handling for deleting channels (action based on file format support either mark-as-deleted, remove-from-file, append-at-end)
- added unit tests - internal code cleanup
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source/ChanSort.Loader.LG/Resource.Designer.cs
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2
source/ChanSort.Loader.LG/Resource.Designer.cs
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@@ -19,7 +19,7 @@ namespace ChanSort.Loader.LG {
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resource {
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