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initial mac support + some other build changes
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20
bin/build-linux-x64.sh
Executable file
20
bin/build-linux-x64.sh
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@@ -0,0 +1,20 @@
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#!/usr/bin/env bash
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BUILD_DIR=./dist/trilium-linux-x64
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rm -rf $BUILD_DIR
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# we build x64 as second so that we keep X64 binaries in node_modules for local development and server build
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echo "Rebuilding binaries for linux-x64"
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./node_modules/.bin/electron-rebuild --arch=x64
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./node_modules/.bin/electron-packager . --out=dist --executable-name=trilium --platform=linux --arch=x64 --overwrite
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mv "./dist/Trilium Notes-linux-x64" $BUILD_DIR
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rm -r $BUILD_DIR/resources/app/bin/deps
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# removing software WebGL binaries because they are pretty huge and not necessary
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rm -r $BUILD_DIR/swiftshader
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echo "Packaging linux x64 electron distribution..."
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VERSION=`jq -r ".version" package.json`
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7z a $BUILD_DIR-${VERSION}.7z $BUILD_DIR
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